On this day twenty-five years ago, the game that can be regarded as the origin of all modern FPS games, was released as shareware to the public. While playing this game, my mapping interest began pondering on which kind of maps I could make for the game.
Almost ten years later, while having done a lot of mapping for Doom itself, I decided to take on mapping for Star Trek Voyager: Elite Force and began work on what ultimately would become "Asteroid Base". Before any real progress was being made, I decided to port some maps from Doom to Elite Force in order to learn more about the capabilities of the (then named) Quake3-engine.
Due to various obvious reasons, these maps have never been officially released (altough a copy of E1M1 *may* be in possession of certain older Ravenites members, back in the days that Raven still had a message board) and sadly, I have no idea where most of my Doom stuff have gone, apart from "The Underring Halls" available through my website.
Maybe one I can find them again (big archive with lots of floppy's, CD-ROM's and harddrives), so some of my work for Doom may have an actual public release . . .
Twenty-five years of Doom
Posted by RealApprentice on