This member has provided no bio about themself...
This update of my survival map integrates some technical improvements, but remains mainly intended for Brutal Doom 21. The results may vary depending...
Thanks to 00_Zombie_00 who gives me some elements to integrate in my maps, my environments become progressively more alive. A revised and hopefully corrected...
And thanks to 00_Zombie_00 who, at my request, allows me to integrate new elements in my maps. February 18, 2023: minor texture correction. March 6, 2023...
Some slight slowdowns to be expected due to the busy nature of some areas. A decent pc + the use of Vulkan are recommended on some sectors.
If you have any problems with the 3.1 version of the map because of conflicts with the sound actors, please stick to the 3.0 version.
Revised, corrected and enlarged version of Infernal Loop. Like my previous maps, it's mainly for Brutal Doom, but works for Project Brutality.
Revised, corrected, enlarged version of Crater Revisited, intended to be played with Brutal Doom 21 in priority. If you have difficulties with PB or BD...
V3 of my signature map, bigger, optimized, corrected in some points and I hope, more pleasant to play than V2. Map mainly designed to work with Brutal...
A third version of this map intended to correct the numerous errors of the V2 and integrating some additional sectors. I hope I haven't forgotten anything...
Corrected and larger version of Corrupted refinery. This version is primarily intended for Brutal Doom 21, it should work with other mods, although this...
Larger, corrected, and optimized version of Underground complex. Like its elder brother, this map is essentially intended for Brutal Doom 21. Can work...
The latest versions of Project Brutality sometimes cause a minor display bug that forces the player to stay in motion. Works with PB though.
Small problem found with the last build of Project Brutality, a visual glitch when the player is immobile (can be fixed by simply moving).
September 18, 2021: Fixed a major map error that allowed the player to pass through a location prematurely and left them stuck with no hope of finishing...
A solo map developed mainly for Brutal Doom 21, remains compatible with PB.
A very simple map intended for training. Press buttons to spawn objects, enemies, and enjoy duck hunting. A small update for this V2, the addition of...
Revisited version of the Lunar mining project map, intended for Brutal Doom 21, can be played with PB. July 10, 2021: correction of a sector that I had...
Because yes, why not. I was not satisfied with the V2 and hope this V3 will be of better quality. Map compatible PB but works better with BD 21 especially...
An update to Nukage processing revisited, primarily intended for Brutal Doom 21. Should work with its submods, but I can't guarantee you anything. Have...
Improved version of my UAC's dealdy sins map. Better architecture, new sectors, etc. Map primarily designed for Brutal Doom 21, should work with Project...
Is it possible to finish Maps of chaos Doom 2 with Brutal Doom 21 without dying once? Yes, but the task is very, very difficult. This version of Maps...
Keep in mind that this version has mostly been tested with Brutal Doom 21 and may have concerns with other mods, although it should work.
Infernal loop in version V2. Better architecture, some fixes, new sectors, some destructible elements, etc. Map designed primarily for Brutal Doom 21...
A quick edit of Akeldama to make it less inhuman with Brutal Doom. It's just the addition of bonuses on each map. Since this is still the basic hardware...
V2 from Corrupted refinery, with new areas and destructible elements, as well as some minor fixes. Sarge having appreciated the V1 of the map, the V2...
About a week of work was needed for this rework of the TNT Crater map which I hope is more elaborate than the original. Map designed primarily for Brutal...
Broken H-eart-H version 2, my signature map, with better architecture, new elements, and some surprises. The map is primarily intended for Brutal Doom...
And a V3 from Cursed Oupost. Thanks to Dogelord, the map has been updated with some destructible elements (always designed for Brutal Doom and Project...
A small update of An ordinary day, intended to make this map compatible with other mods than Brutal Doom 21. Note, however, that the structure of this...
This very useful but also very dangerous little gadget was created at my request by Schrödingcat and Lord ADHD for Brutal Doom 21. Shot button: normal...