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Comment History
Rasgriz1
Rasgriz1 - - 4 comments @ Operation: Firestorm

I've been enjoying this a lot since installing and working out previous kinks. I've found another that I hope you'll have advice about. What should I do if a specific unit or building is invisible and can only be selected via highlighting it? I have this problem with one of the higher base defense turrets for one of the China factions, though I forgot its name. Thanks again for the mod, and any help!

Good karma+3 votes
Rasgriz1
Rasgriz1 - - 4 comments @ Operation: Firestorm

This is the first mod I've ever installed for this game or from this site. I tried to follow the instructions very carefully, though I did feel a bit confused in the final steps. Now, I've tried the Easy Install file over the files already there (I know instructed otherwise, but I was hoping it would delete whichever file/setting was behind my error. That worked well, and now I've played a full skirmish with the new launch screen, new units, more challenging AI, and all played quite well. Even the camera is now as you say, just slightly zoomed out comfortably.

Good karma+3 votes
Rasgriz1
Rasgriz1 - - 4 comments @ Operation: Firestorm

I have tested several skirmishes, and there are three issues I'm having.

1: Only vanilla CCZH units and buildings appear to even exist in any form. Are they not in the main files for Beta 2?

2: AI sometimes does not attack, except anti-air, defensively. Sometimes AI opponent does not make any action at all, just sits there with only Command Center and construction unit.

3: The camera is changed to a more vertical angle, which limits my peripheral view and feels very uncomfortable.

Map pack is working, and I think the graphics are changed slightly. The suggested UI seems to have changed lettering just a bit, so I assume it's working. Unit, building, and General's descriptions are all working from the mod for things, but re-describing old stuff isn't particularly useful without newer modded units to affect the dynamic. I've still got high hopes about this project, and I hope this is all just a fixable error I've made. If so, please help. Thanks.

Good karma+2 votes
Rasgriz1
Rasgriz1 - - 4 comments @ Operation Firestorm Beta 02 - Main Files

This seems like a great mod, and is running fine except one MAJOR thing. After trying a few skirmishes with different generals, I haven't seen any of the non-TS units or buildings in any way. Language, new maps, etc all work, I think. Help?

Good karma+1 vote