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Comment History
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

I combined 2 different texture packs:
Final Alternative Texture Packs:
Moddb.com
and ZDOOM DHTP:
Github.com

you can grab the latest version of brutal doom here:
Moddb.com (updated just yesterday)

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

it's from John Romeros E1M8 rebuild from 2016. the others are E1M1 with Project Brutality 3.0 mod and I have various high-res texture mods applied.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

I added more info about that in the "How to run" section.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

If anybody is still playing PB using my HUD-mod: I made an update for Project Brutality v3.0-Test. So the layout should fit the new font again. :)

Good karma+2 votes
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

that could be. I don't know when this weapon found it's place in PB cause i joined the party a few days ago and it was already version 2.03

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

it's part of the Project Brutality mod. This HUD is for exactly this mod only.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

it's the "heavy grenade launcher" (slot 5). A similar one was used by arnold schwarzenegger in Terminator 2.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

can't wait to try the next version :)

btw, i found another bug(?) in multiplayer: when you join a multiplayer coop game, the enemy health bar is not working correctly. It shows up but always shows full health of the enemy regardless of how much life he's already lost.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

okay update: it works pretty good and much better than the ancient version i got previously!

however, the saved UDV-settings from singleplayer aren't used when I start a multiplayer match. the only way to have the same settings for all multiplayer people, is to modify the base.wad, set the default settings manually and share it with the others. Or is there any other way around?

One more thing. I used to play with bd_cooplives "1" and in multiplayer the UDV-HUD writes "BD_COOPLIVES" over the grenades icon (visor_c1 style). Is there any way to get this either working or to get rid of it?

apart from that, it's pretty much usable in multiplayer I'm really surprised. :)

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

ahh sorry, my mistake, I've used an ancient version of UDV! I'm trying it now with the latest version and see how far it works!

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

Hey saegiro,
first, thank you for this mod I'm really enjoying it so far in single player!

but now I wanted to use this HUD in multiplayer games too. But I only ran into problems so far:

when I play single player and change various UDV options, they are all gone when I start a multiplayer match using the same wads/orders. How can I use the same settings in Multiplayer? And how can I force all other players using the same HUD to have the same settings applied?

I tried to enter some UDV specific CVARs into my server via cmdline or as startup options. But it doesn't work.

Any idea how this could work?

I really wanted to use this HUD in multiplayer games.. but until it works I have to switch to a less complex HUD which settings are shared amongst all other online players.

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

I've uploaded a new version with the weapon icon in place. It might take a while until the new version gets authorized, so check back when it is available!

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

sorry, won't happen. ;)
I took a quick look at it, though.. isn't the WOS HUD almost the same as the one you mentioned?

Good karma+2 votes
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

yes I can.
hold on for a moment, I'm almost done finishing it. I'll upload it as soon as I'm done finetuning new positions (subject to change).

Good karma+1 vote
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

it's from John Romeros latest E1M8 rebuilt.

Good karma+2 votes
raredemon
raredemon - - 16 comments @ Brutal Doom Basic HUD (Project Brutality fix)

This is currently my favorite *multiplayer* HUD.
I love the Ultimate DoomVisor-HUD too, but it isn't working correctly in multiplayer games because you can't share the cvars hud settings correctly yet.
And that's where Sergeant_Mark_IV's Basic HUD comes into play again. Beautiful, informative, transparent, easily readable and with a mugshot. This time fixed for Project Brutality 2.03's bigger font (normal version cuts the fonts at the bottom.)

Good karma+4 votes