After 3 years of waiting, glad to see, without doubt, the best existing mod up and running again! There's so much content in it, and yet it goes with no issues.
There are some balancing problems though, I'd say. Zone Commando can be used as ultimate destruction tool because his jump ability has unlimited range. It also seems that adding more defensive structures to Steel Talons, GAF and NAF would do, cause lack of heavy defenses (such as Sonic Emitter) leaves them pretty vulnerable to massive rush forces. Apart from that, great job nevertheless!
P.S. any chances liquid tiberium bomb (the one from GDI end mission) gets to the mod? (as a costly upgrade for NOD nuke, for example)
QaraQalpak
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