I play guitar and make Source Mods. Need I say more?
What? There's only 3 maps total if you don't include the 2 different background maps. The Intro. The interior, and the exterior of the facility. As for a fix, I wouldn't know. Try messing with the graphic settings. Seems to be something related to DX8. If you're using DX8 that might be the problem.
If your going to criticize atleast have the decency to tell me how I can improve it.
I just noticed the supports are too short :o. Uhh...just ignore that :D
The mountainside is a default model in HL2.
This is a great improvement! Good job!
Counter-strike started out with THIS mod, then Valve turned it into a game. Counter-strike 1.5 is the last mod version. Counter-strike 1.6 is the one that Valve released as a game.
Real nice, I love the skybox.
This mod was actually inspired by Bioshock. The whole underwater theme.
The only things that are purely blue are the halls, mainly because they have glass and they pick up light given off by the ocean, other spots will use different lighting colors mixed with different textures and architecture.
The shader is a simple refract, it won't impact your FPS at all.
Add a border to the sides of the platform, a nice metal texture. The grate texture on the side looks a bit awkward.
Looking nice, would look a lot better if you build in blocks then subdivide.
The desk has a lot of seable clipped edges, make it a little more round. This could use a lot more complex brushwork and 'officey' props. And it'll look perfect. The basic mapping looks pretty good so far.
Get Steam, and install the mod in your half-life steam folder.
This mod is looking amazing! Keep up the good work!
Wow, looks real great.
Woah! A barnacle gun is going to be awesome! I wish you the best of luck with coding that monster! Looks great.
This mod is extremely fun, I've been stuck to it for 2 hours! I do agree with Joffl on the kill stealing issue. A bit annoying. But all together, this mod is fantastic! 9/10. Great job guys!
Right off the bat, you really need to add some props, detail, and light sources.
This sounds like a really interesting mod. I would totally map for it if i wasn't mapping for 2 other mods -_-
Wow! Nice maps, the city seems a bit empty though. Try scattering some buildings in the background. Other than that, it looks awesome!
What he is saying is the design of some parts of the map look like some of the designs in Valve's maps. It's not really a good thing if you decompile and rip people's work and credit yourself for it. If this isn't ripped good job. But some buildings are a little too blocky, detail my boy! Detail!
Nice detail, and nice map. The only thing is the displacement overlapping into the concrete and the hole in the wall is a bit sloppy brushwork. Other than that it's really nice.
If it's possible to put videos into it you can make a little theater like in a real museum.
Sounds really nice. Let me give you some tips for your maps: you need to put more detail into your map, make your walls more thicker, and put some light sources, other than that it's pretty nice :)
mmm, sounds like a fantastic mod! Hope it gets released!
I'm sorry. Just letting you know. My mod has ended, as I'm the only mapper left. I'd just like to let you know you were an inspiring mapper to me.