I play guitar and make Source Mods. Need I say more?

Comment History  (0 - 30 of 33)
Pollution756
Pollution756 @ BLACK SNOW

What? There's only 3 maps total if you don't include the 2 different background maps. The Intro. The interior, and the exterior of the facility. As for a fix, I wouldn't know. Try messing with the graphic settings. Seems to be something related to DX8. If you're using DX8 that might be the problem.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Updates

Thanks!

Reply Good karma+1 vote
Pollution756
Pollution756 @ Code: Blue

If your going to criticize atleast have the decency to tell me how I can improve it.

Reply Good karma+4 votes
Pollution756
Pollution756 @ Early city concept

I just noticed the supports are too short :o. Uhh...just ignore that :D

Reply Good karma+1 vote
Pollution756
Pollution756 @ Forest Updates

The mountainside is a default model in HL2.

Reply Good karma0 votes
Pollution756
Pollution756 @ grenade

Looks great!

Reply Good karma+1 vote
Pollution756
Pollution756 @ The Sewer Map Improvements

This is a great improvement! Good job!

Reply Good karma+1 vote
Pollution756
Pollution756 @ Counter-Strike

Counter-strike started out with THIS mod, then Valve turned it into a game. Counter-strike 1.5 is the last mod version. Counter-strike 1.6 is the one that Valve released as a game.

Reply Good karma+1 vote
Pollution756
Pollution756 @ OF2 - Welcome to City Fourteen

Real nice, I love the skybox.

Reply Good karma+2 votes
Pollution756
Pollution756 @ Code: Blue

This mod was actually inspired by Bioshock. The whole underwater theme.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Code: Blue Small Media release + Shader Concept

The only things that are purely blue are the halls, mainly because they have glass and they pick up light given off by the ocean, other spots will use different lighting colors mixed with different textures and architecture.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Shader Testing

The shader is a simple refract, it won't impact your FPS at all.

Reply Good karma+1 vote
Pollution756
Pollution756 @ redone

Add a border to the sides of the platform, a nice metal texture. The grate texture on the side looks a bit awkward.

Reply Good karma+1 vote
Pollution756
Pollution756 @ redone

Looking nice, would look a lot better if you build in blocks then subdivide.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Office Complex

The desk has a lot of seable clipped edges, make it a little more round. This could use a lot more complex brushwork and 'officey' props. And it'll look perfect. The basic mapping looks pretty good so far.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Afraid of Monsters DC

Get Steam, and install the mod in your half-life steam folder.

Reply Good karma+1 vote
Pollution756
Pollution756 @ map 5d

Sure is!

Reply Good karma+1 vote
Pollution756
Pollution756 @ Seven: Episodes (Seven hour war mod)

This mod is looking amazing! Keep up the good work!

Reply Good karma+1 vote
Pollution756
Pollution756 @ Ship Progress

Wow, looks real great.

Reply Good karma+1 vote
Pollution756
Pollution756 @ OF2 - Barnacle's World (w_) Model

Woah! A barnacle gun is going to be awesome! I wish you the best of luck with coding that monster! Looks great.

Reply Good karma+2 votes
Pollution756
Pollution756 @ Eternal Silence

This mod is extremely fun, I've been stuck to it for 2 hours! I do agree with Joffl on the kill stealing issue. A bit annoying. But all together, this mod is fantastic! 9/10. Great job guys!

Reply Good karma+1 vote
Pollution756
Pollution756 @ Apartment Screenshot #3

Right off the bat, you really need to add some props, detail, and light sources.

Reply Good karma+1 vote
Pollution756
Pollution756 @ Nuclear Aftermath - The First Revolution

This sounds like a really interesting mod. I would totally map for it if i wasn't mapping for 2 other mods -_-

Reply Good karma+2 votes
Pollution756
Pollution756 @ HALF-LIFE² Old School

Wow! Nice maps, the city seems a bit empty though. Try scattering some buildings in the background. Other than that, it looks awesome!

Reply Good karma+1 vote
Pollution756
Pollution756 @ The City 1 Trailer

What he is saying is the design of some parts of the map look like some of the designs in Valve's maps. It's not really a good thing if you decompile and rip people's work and credit yourself for it. If this isn't ripped good job. But some buildings are a little too blocky, detail my boy! Detail!

Reply Good karma+1 vote
Pollution756
Pollution756 @ dm_catchment.bsp

Nice detail, and nice map. The only thing is the displacement overlapping into the concrete and the hole in the wall is a bit sloppy brushwork. Other than that it's really nice.

Reply Good karma+3 votes
Pollution756
Pollution756 @ The Online Gallery

If it's possible to put videos into it you can make a little theater like in a real museum.

Reply Good karma+1 vote
Pollution756
Pollution756 @ The Online Gallery

Sounds really nice. Let me give you some tips for your maps: you need to put more detail into your map, make your walls more thicker, and put some light sources, other than that it's pretty nice :)

Reply Good karma+2 votes
Pollution756
Pollution756 @ Seven: Episodes (Seven hour war mod)

mmm, sounds like a fantastic mod! Hope it gets released!

Reply Good karma+2 votes
Pollution756
Pollution756 @ t0rk3y

I'm sorry. Just letting you know. My mod has ended, as I'm the only mapper left. I'd just like to let you know you were an inspiring mapper to me.

Reply Good karma+1 vote
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