I'm a 20-year old 2D/3D artist currently studying Game Design at Adulta Oy, Helsinki. Some day, when I grow up, I want to be a real concept artist or character modeler. I've got over 5 years of experience in 3dsMax and Photoshop and concentrate largely on low-poly game models and weapon/character conceptualization. I can also use Maya, zBrush and Mudbox if needed be and I'm currently working on some concept art.
Lovely texture by Emil Väärämäki. His portfolio (for the moment) can be found at: Pelko.fi