I'm a 20-year old 2D/3D artist currently studying Game Design at Adulta Oy, Helsinki. Some day, when I grow up, I want to be a real concept artist or character modeler. I've got over 5 years of experience in 3dsMax and Photoshop and concentrate largely on low-poly game models and weapon/character conceptualization. I can also use Maya, zBrush and Mudbox if needed be and I'm currently working on some concept art.
Some quick concepts I did for Galactopticon mod. The final design is 1, the whole iteration to that point took about 2h with feedback from a team member. (who couldn't make his mind, mind you ;))