The only thing that brings this mod down is the VERY disappointing ending and the fight leading up to it…
The only thing that brings this mod down is the VERY disappointing ending and the fight leading up to it…
That is an incredibly naïve opinion to hold. Take the battle of Montgisard for example: 375 templar knights, a thirteen year old king with advanced leprosy, and a few thousand infantry ran up against 26,000 strong oposition of which 1,100 were killed on the templar side compared to 23,000 on the side of the Muslims. Hell, if you really want to know about winning when you are immensely out-numbered, read War and Peace to learn (in great detail) the many battles between Napoleon's forces and the whole of Russia and how the far superior French forces limped home at the end of it.
It does not matter how many forces you have, when it comes to battle it is all about luck, planning, skill and perseverance; numbers and quality of your weapons is an afterthought…
That is what I figured. It makes it quite decent for when you are playing two-deck games and you are running with two back designs (aesthetically speaking at least).
Oh well, it is your choice…
If it crashes like that the most likely cause will be lack of memory. Check out the other downloads for fixes to this. If this does not fix it than have a look at your crash log file for details on what might be wrong.
:)…
There are tips and tricks on the Steam Group (https://steamcommunity.com/groups/STALKER-Complete-Series) you folks might consider joining up to.
:)…
FFS people, You need to launch the game at least once before the exe will recognise the game :|…
The game will be receiving an independent release some time in the middle of the year. This has obviously been the plan for a while now and while I and many of the DE fans are thrilled that TCR are doing so well, we cannot help feel betrayed and stabbed in the back by this **** move.
DE received second place in the Upcoming *MOD* of the Year category of the ModDB annual awards and Editor's Choice Award in the same *MOD* category. So unless we're having a Californian, 1980's mod revival here in 2010/11, this is a complete rip! It is like paying extra for a collector's edition for exclusive items that are added into the game come the first patch day.
TCR have done a fantastic job of lying to the public and feeding nothing more than false hope - what more is it than building reputation and report on false pretences? Imagine turning out in droves to a movie screening of your imagination's choosing on an impression that 100% of the day's profits are going to the flood relief effort and only when the doors open and you are all let inside do you find out that this isn't the case? You still want to see the movie, and you're right there at the ticket counter, but now it is different. You still want to see the movie and you still will pay for that movie, but being jerked around and led by the nose like that is one word: rude.
I know it's yay for indie gaming and all that crap, but this is NOT the way you do it, and this is not the way you treat your hardcore, check ModDB daily, fans.
Who needs honesty and respect when you have talent…
Fruit Punch is meant to be Blue as described in Roadside Picnic (called witch's jelly).
Plus it looks a hell of a lot more atmospheric when she's blue than green…
I really do think that every now-and-then developers need to put their foot down and make a stand as far as the requirement for their games are concerned. Hell, have a look at Cyan, they made the first ever game to be release exclusively on CD-ROM (Myst) and the first ever game to be released exclusively on DVD-ROM (Myst IV). And let's face it, the only way to make an omelette without breaking eggs is to use reconstituted eggs and I don't know about you but I want my valve-omelette fresh (even if it means breaking a few eggs).
My thoughts…
Pointlessness knows no bounds…
A solid yet affordable graphic card is a HD5770 (http://www.overclockersclub.com/reviews/powercolor_hd5770/) I have a PowerColor and it cost me next to nothing, considering, and rocks along quite swimmingly.
:)…
This is because you have not run S.T.A.L.K.E.R. yet :). Run the game once, exit and then install the mod :)…
Will you ever implement a few plain zombies here and there - I feel the zone is really lacking as civilian residue (if you can put it like that). I know they were in the original game but (to my knowledge) they are still coded in the game files.
:)…
Yep, I'm definitely AN time waster…
It's funny, I found that again during my current free-roam and thought to myself: "I really should tell that guy on moddb about this one."
Thanks :)…
What's the difference between that and the S.T.A.L.K.E.R. wiki?
Thanks for the link…
Then grab one from the far truck in the first camp in Garbage…
How come you don't include an option in the installer to enable the realistic weapons add-on and have it install all in the one go?
Big fan by the way…
How come you don't include an option in the installer to enable the realistic weapons add-on and have it install all in the one go?
Big fan by the way…
Can I request that mutant parts and the need to eat for nourishment be put back into S.T.A.L.K.E.R. with this mod?
Thanks…
Considering the work being done on Clear Sky Complete I highly doubt it (at least not until that is stable and 'complete'). Also, when they day finally comes what about CoP?
Hmmm…
Simple, find a similar sound (or the actual sound file in your gamedata files) and copy and rename it to that location. Doesn't take a rocket scientists to work some of this stuff out.
PinothyJ
Lindsay joined
This member has provided no bio about themself...