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Comment History
picoletor
picoletor - - 8 comments @ [ Generals Evolution ] Beta 0.3 - Comanche

personally i will do just the opposite, give the realistic, slim one as the standard comanche for all usa factions, and use this one, the original generals model as "comanche +" for the air force general, explainig that is bulkier because the airframe was remodeled to acomodate more advanced avionics and countermeasure sistems

Good karma+4 votes
picoletor
picoletor - - 8 comments @ Winter Operation

is that a BF-109 E texture?

Good karma+1 vote
picoletor
picoletor - - 8 comments @ MiG-21bis MGP MiniMiGs v1.0

ok, thanks a lot for all the info

Good karma+1 vote
picoletor
picoletor - - 8 comments @ MiG-21bis MGP MiniMiGs v1.0

thanks, just one last question, im gessing that if you change the missiles, lets say the 6 long range missiles from the shinden, by shinden models themselves, instead of looking like those planes are the ones shooting them, will look like they are kamikazing themselves against the enemies, or are two separated models for the weaponry atached to the plane and the ones that are being fired? by the way, cant wait to check that guide of your, anything that makes the game feel like you have at least a few competent partners will help a lot in the inmersion

Good karma+1 vote
picoletor
picoletor - - 8 comments @ MiG-21bis MGP MiniMiGs v1.0

i see, but for example, changing the two laser pods that the F-15 (and some other planes, but i think that weapon y player exclusive) to, lets say, a shinden model, wouldnt make it look like is that shinden following you and shooting the laser instad of you? i really like the idea of your mod, and as long as the planes are real size, instead of mini versions, could make it look like at least another pilot other than you can get kills, like in this mod, instad of having a bunch of mini winmates, if they were full sized will look like you have a squad following and shooting, sorry if im being anoying, by the way

Good karma+1 vote
picoletor
picoletor - - 8 comments @ MiG-21bis MGP MiniMiGs v1.0

ok, thanks for the awnser, is it possible to do this same mod with a single full sized fishbed? i dont really know how AC7 mods works, but im gessing you are changing the model of the gunpods to a mig, right? so any projectile bassed secondary like the lasers or the rocket pods, can be changed into planes models, that look like they are the ones shooton that secondary, is that right?

Good karma+1 vote
picoletor
picoletor - - 8 comments @ C&C Tiberian Dawn Redux

hi! i need to say that i absolutely love this mod, but here are some sugestions, upscale units, mainly infantry a little, i know it will look unnrealistic but sometimes, at least playing as GDI they blend too much with the background to the point that you cant see them unles you zoom in, even less diferencing with a quick glance between minigunners and grenadiers, also you could use the UN troopers for gdi minigunners instead of china riflemen, is kind of weird that all are lefthanded, or you could use the tactical randomizer script from the original game so it randmly pops right handed, shoulder firing UN troopers, left handed shoulder firing china riflemen or hip firing usa rangers for GDI

Good karma+2 votes
picoletor
picoletor - - 8 comments @ Twisted Insurrection: Version 0.8 Released

just curious, is there a way to implement RA2 real attack-move (from patch 1.006, in 1.00 it worked pretty much like the "alt-ctr" from original tib sun, some kind of self defense move) in this game? or any other way to have a functional attack-move?

Good karma+1 vote