Eustace: STUPID DEMON'S! You made me look bad! *gets the mask out..* OGGA BOOGA BOOGA!
Eustace: STUPID DEMON'S! You made me look bad! *gets the mask out..* OGGA BOOGA BOOGA!
Got a heads up! The Mar 27 version of the V21 test version is out(not on this site as of yet). I have that feeling that your mod would have a bit of a problem since this was made with the Feb 24 version. So what options are there if you can catch up when the Mar 27 gets uploaded to here?
You're supposed to load this with PB 3.0.
Might want to get this test version first: Drive.google.com
Nothing, it just I hate having to get confuse with loading two files when it's suppose to be standalone (like when PB 2.03 is not to be loaded with V20B for example.).
Good, because I hate having to load 2 files in one time only to get an error on startup.
Is this mod supposed to be along with Feb 24 test version of V21 or is this a standalone?
It can work on about anything(including the Freedoom series). I haven't tried it on PB 2.03/3.0 because most of the sprites are from the aforementioned mod.
The GZDOOM ports always has to be at the 3.0+ or else you'll have errors saying so on startup.
Great use for the PB series since the only scope we'd use was a railgun.
Moreover, WHAT IS AN E-SPORTS?!
The way I use the resize files are like this(better with ZDL and it works with V2.12b):
UDV_v2.12b_A_BASE
UDV_v2.12b_B_Visor_Atl_1 or 2.
Any GFX or Ambient SFX
Then your resize file.
It's a good thing to see a bit more better than it was originally.
It is crappy indeed. The old versions of this animation is way better.
The UDV mod is only compatible for GZ 3.0+ because most mods require too many functions. That's why it isn't fully available for Zandronum ports(believe me I tried).
This one don't. Only 5 of the plutonia levels are on there. If you want to play the other plutonia levels, get the other PB PSX doom. That has the "Lost levels" episode which has the levels you want.
This can also work with the BD21 test versions (despite that the armor helmet changes sprites every now and then.).
I'm glad you're aware about GzDoom ports( I've used 3.2.5) not having your option in the options menu.
Looks really cool while play certain mods with this music.
Hopefully It'll still do the plasma shotgun alt fire and not the plasma flamethrower (we have the flame cannon using that attack anyway).
"CONFIRMED!" It does work with the PB 3.0 test version! Note: What good will the flares do if you collect them? (And what button do you use them?)
I guess this will make things interesting with the level enhancement feature for BD and PB.
Is there a possibility for this to work with PB 3.0 test version?
I'd wish this would be compatible with BDV21 (test or full version), as well. Plus I agree on that one.
It's looking good so far. I've used Zandronum 3.0 Alpha and it works fine with ZDL (Note I didn't use the UDV hud because it tends to get in the way of slowing down) Otherwise; great work.
One other note: what's with the annoying unknown script with the Nightmare imps climbing on the ceiling? I've disabled the feature for any imp variant to climb them, but it still gives me that message during gameplay. WTF?
This **** will REALLY make a person *****. Damn son.
I like how some of the weapons are better than V20b.
Like the shotgun holds 2 more shells adding up to 10 and that you can still aim down the sights after each fire and reload.
Note: What's the deal with the fire coming out after firing the ST Railgun at an enemy or a wall? Is it for an additional damage effect or something?
If you read the text document from the BDV21 beta file, all the features that Sgt. Mark mentioned are better suited for Zandronum. The known bugs are mentioned at the bottom of the text.
I noticed a few bugs when using this:
Most of the weapons don't make a few sounds when you switch to that weapon or fired it.
Sometimes grabbing the Demon Morph Rune will either:
1). makes you turn into a revenant but not doing anything(and leaving you wide open for attacks).
or
2). After grabbing it, you'll still be a human and still use your weapons, but the screen remains red.
Although it works fine, the bugs keep getting in the way.
The new Plasma gun is Okay, but the V20b is so much better.
This is pretty pointless, since we all know Doom 64(regular and Brutal) is great.
It is compatible with Brutal Doom, I've used this mod with the V21 Beta; and it works fine.
Last time I checked, you can also use Vanilla Brutal Doom with this(I used V20B with this, but haven't tried with the V21 Beta).
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