Openmw's PR team !

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OpenMW
OpenMW @ Skywind

Amazing ♥

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OpenMW
OpenMW @ OpenMW

Absolutely. Although you might want to read the terms of the GPLv3 license, since they are still a few minor restrictions.

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OpenMW
OpenMW @ OpenMW

OpenMW is an engine to play Morrowind, you can use any Morrowind mods with it. The project is __all about__ the engine, and not creating new data, like textures, animations, models, …

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OpenMW
OpenMW @ OpenMW

Well, you can already play all the quests in OpenMW, as well as the __vast__ majority of the mods, event the amazing Tamriel Rebuilt ;)

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OpenMW
OpenMW @ OpenMW

Some people looked into it, but odds are that it won't happen before 1.0 anyway.

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OpenMW
OpenMW @ What would you like to see in 2017?

An OpenMW bundle ;)

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OpenMW
OpenMW @ [NEWS] The Future of Morrowind Rebirth

Also, what about OpenMW support/endorsement ;)

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OpenMW
OpenMW @ OpenMW

Sure, feel free to do it.

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OpenMW
OpenMW @ OpenMW Version 0.31 Released

We are making a new game engine for playing Morrowind. We are not remaking the art assets.

Reply Good karma+11 votes
OpenMW
OpenMW @ OpenMW v0.29.0 released! (Morrowind engine reimplementation)

Any help to spread news about OpenMW is welcome. I invite you to our forums for more information.

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OpenMW
OpenMW @ OpenMW

Yes! :)

Youtube.com

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OpenMW
OpenMW @ OpenMW v0.28.0 released!

> Well, does this need morrwoind addons?
No, but they are supported

> And will you add HDR and Physics?
Maybe

> What about a enhanced dialogue system, i hate those quiet dialogs in morrwoind!
I don't get what you want to enhance. This seems to be related to mods, not to the engine.

> Will there be a new Weapon/Attack system without muddy percentage system?
See previous question.

> What about the main System, will it be more stable then the old laggy system?
You don't seems to understand what is OpenMW.

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OpenMW
OpenMW @ OpenMW

That's true. To be able to add features you have to have a good understanding of the code though. That is why the OpenMW team will try to keep the code as easily understandable and hackable as possible.

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OpenMW
OpenMW @ OpenMW v0.28.0 released!

This is/will be handled by the loader.

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OpenMW
OpenMW @ Shadows

They are now supported :)

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OpenMW
OpenMW @ Serious.

Feel free to read the blog (http://openmw.org/) if you want weekly news :)

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OpenMW
OpenMW @ Morrowind Overhaul - Sounds & Graphics

What about an OpenMW bundle ?

Reply Good karma+2 votes
OpenMW
OpenMW @ [RELEASE] Morrowind Rebirth 2.5

Can't wait to have a bundle with OpenMW !

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OpenMW
OpenMW @ Water

We'd like to be feature-complete before starting to optimize.

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OpenMW
OpenMW @ OpenMW

It already does.

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OpenMW
OpenMW @ A visual history of OpenMW

Feel free to send us patches, we'll be happy to review and merge them.

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OpenMW
OpenMW @ OpenMW

No. But you can donate to Ogre :)

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OpenMW
OpenMW @ OpenMW 0.27.0

updated

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OpenMW
OpenMW @ OpenMW 0.27.0

I put your post on our forums because I was not 100 % sure this was already discussed:https://forum.openmw.org/viewtopic.php?f=7&t=1938&p=20462#p20462

There should be an answer very soon.

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OpenMW
OpenMW @ OpenMW 0.27.0

What do you mean by "other patches" ?
OpenMW is a completely new game engine, not a mod. MGE and such will not work. But since OpenMW is a free software, one could integrate such effects directly into the engine.

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OpenMW
OpenMW @ OpenMW 0.15 Released!

We're a free software. Feel free to do it yourself :)

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OpenMW
OpenMW @ OpenMW v0.24.0 released!

We're building an engine, not assets. This isn't our fault if Morrowind's animations are… well, Morrowind's animations ;)

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OpenMW
OpenMW @ OpenMW v0.25.0 released!

Exactly :)

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OpenMW
OpenMW @ OpenMW v0.26.0 released!

It already does.

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OpenMW
OpenMW @ OpenMW

Indeed. Feel free to contribute ;)

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