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Comment History
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Slipstream: The Price of Freedom

I has much dissapoint in you.

I wanted to see new ship models, not edited versions of the vanilla race's vessels in 2.6.

I will say it again: I has much dissapoint in you.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Slipstream: The Price of Freedom

I downloaded the patch, and the lastest version of TPOF still crashes. Could you please find out what dah fcuk is this problem? I'd love to play TPOF 2.5c.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Covenant at War

What are you thinking about the campaign's storyline, Blamtroid? What is it going to be?

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Covenant at War

Of course though, they wouldn't instantly destroy UNSC ships - you would just have to figure how to get the Covie ships to fire powerful, but medium level-shot at UNSC ships - so the plasma turrets would be somewhat weak when attacking UNSC capital ships and would have to concentrate fire, while pulse lasers could shoot at fighters and do reasonable damage to said fighters. And plasma torpedoes could badly damage weaker UNSC ships like Frigates, and do decent damage against UNSC capitals.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Covenant at War

A suggestion - could you give the ships realistic armanents - like a CCS with ten plasma cannons, six plasma torpedo launchers, two pulse lasers, and an energy projector? And you should make the Assault Carrier's number of hardpoints equivalent to the SSD in vanilla FOC - That would make it quite powerful then.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Slipstream: The Price of Freedom

I use Windows XP, the most recent version and for some reason TPOF Advanced and TPOF Arena gametypes always crash. In the older versions I never had this. Why does this issue occur? It never happens when I play TPOF Basic.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Weekly Update 09/10/09 Images

You are actually incorrect. The Covenant Destroyer is only 1500 meters long. it was likely a canonical mistake by Ensemble.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Covenant at War

yeah that would be nice. wait, weren't they all destroyed? I mean every last one went up in a supernova? and I know for a fact this game takes place long after that game

Hmm..but what if there are more in other Shield Worlds?

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Covenant at War

I was thinking, what if you could have the Forerunner Dreadnoughts from Halo Wars in a the final mission of the campaign? I mean, they were REAL Forerunner battleships, so imagine the epicness...I suppose the UNSC could take control of one and annihilate entire BATTLEGROUPS of Covie ships, lol. Plus, they look cool.

Good karma+1 vote
NoThePowerIsNotYours
NoThePowerIsNotYours - - 10 comments @ Apex Studios Weekly Update 04/09/09

I was thinking, what if you could have the Forerunner Dreadnoughts from Halo Wars in a the final mission of the campaign? I mean, they were REAL Forerunner battleships, so imagine the epicness...I suppose the UNSC could take control of one and annihilate entire BATTLEGROUPS of Covie ships, lol. Plus, they look cool.

Good karma+1 vote