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Comment History
Norzel
Norzel - - 11 comments @ Mental Omega

Foehn Attach Dog? A robotic unit that attach itself to the target infantry and takes it under control?
Sounds intresting. Just make crush-immune infantry... well, immune to these dogs too.

Good karma+1 vote
Norzel
Norzel - - 11 comments @ Mental Omega

"Short game" stands for "Player looses when all his buildings out" - and AI is programmed to sell everything it can and send troops on a final assault when it's out of production buildings. Coincidently, when AI tries to do that it instantly lose when "short game" is enabled.
So, AI does not surrender - it just uses last tactic avaliable, and if there's something AI can't or does not programmed correctly to sell, you have to roll every last hostilely colored structure into the ground - including captured tech structures.
In short - AI does not actually surrender, and i'm unsure if it is possible to add some sort of complicated AI-related victory condition on every map currently and potentially existing.

Good karma+2 votes
Norzel
Norzel - - 11 comments @ Rise of the Reds

Supposed or not, most bizzare thing they field is lasers, while ECA uses nanomachines, jetpacks and railgun artillery.
You might remind us that ECA fields literally everything and anything they can build out of sheer despair, but for people who prefers playing mods to reading their lore misunderstanding is understandable.
Edit: Actually, why is USA supposed to be most high-tech? Lore suggest their superiority in training and strategy, but high-tech? I thing ECA takes the cake here.

Good karma+1 vote
Norzel
Norzel - - 11 comments @ Rise of the Reds Blog Update 18

Well, i was mostly thinking about dozers - to replace fragile engeneers for automatic repairs, Wotan Arrays - because they benefit greatly from this, and mortar tracks as a nice fast-shooting counterpart to tear-gas throwing mortar pits.

Good karma+2 votes
Norzel
Norzel - - 11 comments @ Rise of the Reds Blog Update 18

Glorious tank bunkers for Yu... ECA army!
Also, why only Leopard and Gepard tanks?

Good karma+3 votes
Norzel
Norzel - - 11 comments @ Rise of the Reds

Good morning.
I have a two questions. First, is there a way to implement upgrades like "Medkits" or "Chemical Suits", or "Composite armor" to all of player units, not only faction specific? I guess it don't make much sense, but... Well, "Patriotism" and "Mass Production" already do it (well, they actually turn Industrial Plant and Propaganda Center into some kind of Oil Refinery.), so... Weapons Bunker with Hospital effect?..
Second question - does Strategy center "Search and Destroy" affects Shock troopers i put into chinese bunker? And does it affect stationary defence at all?
Also, "Mass Production" lowers the cost of GLA "morphing" buildings - those with "Switch to the tunnel commands" button. This one is kind of bug report.

Good karma-2 votes
Norzel
Norzel - - 11 comments @ Rise of the Reds

I think there should be something like this as Specnaz idle animation)

Good karma+13 votes
Norzel
Norzel - - 11 comments @ C&C Red Alert 2: Reborn

Кстати да, хоть что-нибудь можно нового сказать о моде? Ну, не считая "А-А-А-А МЫ ЕГО ТЕРЯЕМ НЕСИТЕ ДЕФИБРИЛЯТОР"

Good karma+1 vote
Norzel
Norzel - - 11 comments @ Rise of the Reds

Will there be any cyborgs on Russia's side? :)
Alexander may put something like that in his ranks, i think.

Good karma-1 votes
Norzel
Norzel - - 11 comments @ Realtalk

...
Good night, sweet РДЯДАОЖ...
*shiff*
Good night...
Good luck, guys, with all your new intentions!

Good karma+3 votes
Norzel
Norzel - - 11 comments @ C&C Red Alert 2: Reborn 2.0

Возник вопрос... В мультиплеере и скримише доступны только те же режимы, что и в оригинальном Yuri's Revenge. Полная переустановка не помогла, всё остальное в норме(мод хорош, правда "ферзь" Юрьевцев выглядит неочень. А за кучку тесла-бойцов отдельная благодарность =) ).
Собственно вопрос: Это нормально, и если нет, то с чем может быть связано?

Good karma+1 vote