Hopefully I can get the update as an belated birthday present after my two weeks confinement in the army :)
Hopefully I can get the update as an belated birthday present after my two weeks confinement in the army :)
It is planned in the next update, The current build will just be featuring the UNSC. Be patient my friend
more updates on the twitter profile maybe? only 2 post from i first folloed till now LOL
1. They have stated that boarding will not be part of the game
2. The UNSC Infinity will not be in the game
3. The Prowler IS a mine laying stealth corvette
These are some of the answers to your questions. There are balancing issues that needs to be done so that the UNSC and Covenant are even. So they can't possibly add ships as they like, the game needs to be balanced to be fun
updates of any sort? i'll continue waiting till i join the army :(
Just a question, after I get a village why does the volunteers change? I want to create an imperial legion army but every time i capture one of the town, the village recruiter change the volunteers. How can i get the imperial recruits back?
Just a question, after I get a village why does the volunteers change? I want to create an imperial legion army but every time i capture one of the town, the village recruiter change the volunteers. How can i get the imperial recruits back?
this page seem so dead, so i'm here to make it look a tiny bit more alive :)
Custom weapons are buggy at the moment so only in game weapons are used on this sneak peak of the ships
Maybe you can release the individual ship xsp file so people like me can just invade the whole of x3 universe haha
Where is the promised update on the mod??
So the mod is put on hold till further notice?? Damn I was waiting for the Covenants and they seem to be so close yet so far :(
Yea... it is commenting the exact same thing everytime i see this user... But hows the mod coming up?? This page seems kinda dead recently ._.
Put it in the modules folder in where you install mount and blades like for example my mount and blade is in C:/Games/Mount and Blade Warband so i extract the file to C:/Games/Mount and Blade Warband/Modules. This information is plentiful on Google ._. try searching Google before you ask next time.
Agreed :) Love to see how those shields fair against a mac round :)
Download the mod and see for yourself?? Why keep bothering the awesome modders with such trivial questions and waste their time when they can be doing something more contributing to the mod??
Try no-shader version... it should solve the problem
Happy new year :)Greetings from Singapore :) Hope we will get more epic things out of this mod in 2013 :D
Just a suggestion, Please upload on some other sites other than Gamefront, alot of countries are blocked by Gamefront, which means we cannot download from the site :(
Re-upload?? Upload it on mediafire as part file if its larger than 200mb or maybe moddb website??
I have a HP envy 15 notebook, with i7-2679QM CPU @ 2.20GHz up to 3.00GHz, 8GB ram and ATI Radeon HD 7690M... i can run most recent games on medium with no problem and get pretty good frame rates on battlefield 3 but when major battle in this mod comes, it CTD :'(
Guess my computer cannot handle large battles, had 2 Halcyon, 1 Marathon, 4 Talos, 4 Thantos, 4 Hermes, 4 Paris class, 6 Orthrus class, 8 Tigershark, 6 Hammerhead, 4 Longswords, and 4 Nuclear missile fighter (my side) VS 5 Orthrus (expert enemy)... Game CTD as soon as all mac capable ships fired their macs together...
Mines from the prowlers explode instantly after they are launched sometimes, and enemy obviously don't give a **** about a prowler right next to them even uncloaked. I have a screenshot of my prowler next to a enemy Orthrus class and the AI acted like it was not there...
hmm... even in late game i just needed the prowlers to on their cloak and set mines beside enemies to have their fleet destroyed... standard difficulty AI only builds tigershark and above ships while easy AI builds tons of long swords. Haven tried the expert AI yet ._.
Prowler is pretty OP at the moment... It took me just 3 prowlers setting mines near enemy with their cloak on to end the whole match ._.
Where has the vanilla fractions gone to??
should be the shaders causing the problem?? wait with me for the no-shaders version of this :)
mine is for the US side... got some crazy graphic glitches after the 1.006 patch
noobplayer
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