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Comment History
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [beretta_idle_aim]

stack trace:

0023:002737E1 xrCore.dll, xrDebug::fail()
0023:05D10D28 xrGame.dll, CDialogHolder::IgnorePause()
0023:70CCBD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:70CCBD7E MSVCR120.dll, atoflt_l()
0023:70CCBD8C MSVCR120.dll, atoflt_l()
0023:70CBBCAD MSVCR120.dll, finite()
0023:70CBAD30 MSVCR120.dll, _ValidateRead()
0023:002789C9 xrCore.dll, CInifile::remove_line()
0023:002772F0 xrCore.dll, CInifile::line_exist()
0023:002772DB xrCore.dll, CInifile::line_exist()
0023:059F00B6 xrGame.dll, CDialogHolder::IgnorePause()
0023:059F0101 xrGame.dll, CDialogHolder::IgnorePause()

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ STCoP Weapon Pack 2.8.0.7 (v.5)

Metod i mentioned earlier doesn't require new game, so i stick to it. Could you contact developer of SDH and tell him about this issue?

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ STCoP Weapon Pack 2.8.0.7 (v.5)

SDH is the only mod that replaces STCoP's coc_treasure_manager.ltx with its own. Now I wonder if SDH features still be present when i replace it back with original file.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ STCoP Weapon Pack 2.8.0.7 (v.5)

Sometimes i get CTD caused by mising PU scope mesh when opening stashes. I don't know if it STCoP issue alone or because of OA or SDH i'm using with, but i found a solution by simply creating a copy of wpn_scope.ogf and renaming it to wpn_scope_pu.ogf which can be found at gamedata\meshes\dynamics\weapons\wpn_upgrade directory. Is there any way to check the source of problem without uninstaling mods mentioned above?

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ STCoP Weapon Pack 2.8.0.7 (v.5)

Shootingillustrated.com
>The most conspicuous identifying feature of the AN-94 is its magazine which is canted several degrees to the right of center (when viewed from a firing position). This design feature is necessary to accommodate the unique ammunition feed mechanism.

Good karma+11 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Mods I currently using are: STCOP, Outfit addon, Smurth's HUD, Autumnal winds.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Here are few bugs I recently found:
1. Energy drink missing world texture Imgur.com
2. Army Warehouse - can't reach the stash due to level change pop-up window Imgur.com
3. Zombies, they are not just stupid, they are incredibly stupid Imgur.com

Good karma+2 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

But seriously, why zombies are acting like this? They tend to shoot everywhere but not in my direction.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Ladies and Gentlemen! I present to you... THE TUSKANO TAMER Imgur.com

Good karma+5 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ STCoP Weapon Pack 2.8.0.7 (v.3)

There is a problem with lower part of mounted AC 11090. It looks like texture is there but it's very bright. Here is what I'm talking about: Imgur.com
Forgot to mention: STCoP(obviously), Smurth's HUD, Outfit addon. Game version is 1.4.12 repack patched to 1.4.13

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Looks like that blue thing on his back is his pants lol.

Good karma+2 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Here is that one controller from zaton at cave near burnt village: Imgur.com
Obviously, there is more than only blue skin on his back.
Clean save, no mods, 1.4.12 repack.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Are you using repack or cumulative patch?

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Just look at pic i've linked before.

Good karma+2 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Are you for real?

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

1.4.12 repack. Controller textures are messed up: Imgur.com
The issue caused not by mods, I've checked it - there are no any creatures textures in gamedata/textures folder.

Good karma+2 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ Outfit Addon 1.4.7 [CoC 1.4.22]

Didn't try all of them, but it seems like the vast majority have their own upgrade trees. Same goes to new helmets except face mask.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ Outfit Addon 1.4.7 [CoC 1.4.22]

Beta Sunrise exo doesn't provide you with any armor when equiped. It's just an empty bar in player resistances panel. Could you fix this?

Good karma+2 votes
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

If you're talking about destroying heli then he'll give you discount in his shop.

Good karma+1 vote
Nolan_Daneworth
Nolan_Daneworth - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I can confirm that.
Never had the issue before 1.4.10 but now it can CTD even when I'm trying to speak to NPCs.
1.4.10 + AO3(v.4) + Smurth's Dynamic HUD and playing with -noprefetch

Good karma+1 vote