I got the same crash as well
I got the same crash as well
by how much did you raise/lower the value in line 6?
It looks good overall though.
I tried doing that, it looks fine aside from lights from the light sources inside the 100 rads bar for example, they seem to be a bit brighter than I'd like.
what do I tweak so that I don't get interiors that are too dark? I'm using michiko's weather 3.0 and I am trying to make it work out somehow
It would be advisable to just use dx10 since there is still a few things that are kind o broken with dx11.
That bug is still there. sadge
if you can play with having no animations for item usage and skinning it would run fine, I think
I got the same problem, might be because of the fact that I am using MO2 to play this mod.
Where can download the 1.18 version of this? I was planning to use boomsticks and sharpsticks and the compatibility patch for this mod is only for 1.18.
What I did was to modify the fsgame file in the main CoC folder. Then I just made a new gamedata folder for the downloaded files (the configs, anims, etc.). It works for me.
Crashed upon trying to wear a gas mask, crashed when I bought the nbc mask, then the other gask mask i got upon trying again. Didn't crash when I was wearing a bandana though. I'm going to try to spawn the other headgear I could on a new save. But I think I should jsut disable dynamic mask hud, I just find it weird after playing anomaly for so long I keep wanting to have mask huds on.
! [LUA] There is no spawn callback on object with id 1283 from object with id 21925!
! Missing ogg-comment, file: f:\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\actor\gasmask_on.ogg
FATAL ERROR
[error]Expression : P != pathes.end()
[error]Function : CLocatorAPI::get_path
[error]File : LocatorAPI.cpp
[error]Line : 1577
[error]Description : $textures_ui$
stack trace:
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