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RSS Reviews
7

Remorse: The List

Game review

Great atmosphere reminiscent of Silent Hill at night, with unnerving enemies and some interesting puzzles. Unfortunately... the game is too easy, mostly due to the copious ammouts of ammunition scattered everywhere. The game features a map which tries to be more or less like Silent Hill's, except it is completely worthless; it's not even in english, for God's sake! Also, I ran into a bug in one particular area that made several items dissappear from my inventory, including the shotgun. Lots of wasted potential in this game.

7

Silent Hill 4: The Room

Game review

A 7 score seems fair, because:

1) ☚ī¸ Revisiting previous areas about halfway through the game with little to no changes in them.

2) đŸ¤Ļ‍♂ī¸ Very unjustified use of overused sound effects, starting with the screaming guy in Henry's apartment right after he wakes up at the very beginning of the game. Seriously, that sound has been used and abused to death in all forms of media, to the point where it's become a meme; how could the devs be so incredibly lazy is beyond me.

3) 😤 Eileen's very, very tedious and frustrating escort mission.

4) đŸ˜ĩ No puzzles. Seriously, it's a SH game, and it has no puzzles; how could they do this?

9

Resident Evil 3

Game review

A fantastic send-off to a beloved series before it abandoned its Survival Horror roots and plunged into run and gun territory and, sadly, into sheer mediocrity. RE3 was one of those rare instances where a third entry turned out to be amazing (for me, it was actually better than RE2). Shame the remake was such a colossal disappointment.

7

Painkiller: Overdose

Game review

Not bad, considering anything other than the first Painkiller and Battle Out of Hell are mediocre at best; mostly I remember Belial's constant lines to be very annoying, and me wanting to shut him up with no way to do it.

9

Blood

Game review

Blood was all about thriving on wanton violence and mayhem, a game that really lived up to its name, but it wasn't all about simply spilling buckets of blood everywhere however exaggerated it was, which was very over-the-top. The game was like a first person version of Splatterhouse, featuring lots of highly disturbing depictions of dismemberment and torture, presumably of innocent people; gruesome environments that looked straight out of a psychopath's dreamland, and a roster of nightmarish creatures worthy of a horror show. It may all look and feel pretty primitive by modern standards and how accostumed we've grown to seeing such images, but back then it was all unsettling as hell (I remember being scared shittless whenever I had to get in the water, terrified of encountering Gill Beasts and seeing their horrible faces up close).
I don't even know how Monolith managed to release this game without a bunch of people making a bigger fuss than when Doom first came out, and that game was nowhere near as insane in its depictions of violence as Blood was.