awesome glad its working
=/ i guess a fresh install of the mod? delete all the old mod files and verify the game files through steam before you try to install the mod again.. hope it helps
Did you run the launcher as admin?
The mod seems to have different crashes for different people. A certain tech crashes my game. Other dudes just crash at random times during 1915-17. Mg bunkers used to make it crash too
Hopefully the next update has some more bug fixes too..
Would someone from TGW team, oblige me with a reply. Do you guys know about the tech crashes? and when the game seems to hang during the spanish turns, and then eventually crash...
-_- may 1916, German empire. 5.1.3 crashes always when it comes to spain during the end turn. The crashes just never end. Certain tech crashes the game too. <.<
why do the brits have spanish voices btw? do you guys not feel you should concentrate on getting a bug free mod, relatively speaking, than producing more content ; different units for 5.2.0?
Researching Improved Field Artillery makes my game CTD everytime
Yeah I did. But it doesnt matter now, I just started a new campaign instead.
napoleon total war / data/ the great war. Thats where i put em, apart from the unit scale pack files, i put those in napoleon total war / data/ the great war/ files/ options.. but hey i may be totally wrong haha. everything is working so i assume so, although the launcher doesnt recognise thats its 5.1.3
Well i copied over the files of the 5.1.3 patch to the correct place. Tried to continue my german campaign and it kept crashng after ending the turn <.< Tried a new british campaign and it works fine. so the patch isnt save game compatible? Thats the 3rd german campaign ive had to abandon <.<
Haha looking forward to that. Also on a funny note . I noticed a full danish army commanded by a general called 'Mitch' needless to say i hunted him down and killed him :D
Edit : Seems i still have the CTD when i construct heavy industry buildings. I had 3 of them ready to complete construction on turn 50.. stopped building them and it didnt crash
So 3 ctd's in a row at turn 50, late jan 1916 <.< Playing normal unit scales, i havnt changed the options. Crashed at the end of the turn.
Just a little bug : My faction leader, generals and admirals, probably ministers too, are all the same age lol. Not such a big deal but thought you might like to know
Yeah i had the same problem. happened on my germany camp, spring 1915. kinda found a fix, just send some cargo ships to the trade points. One tunr i'll have 0 money, next turn 140086840 + , turn after that back to 0 and so on. The cargo ships are bringin in alot of money, without em i guess i'd just stay at 0
Well it turns out that the turn after everything went back zero :( and ending the turn after that makes no difference. I really am stuck now =/
Edit : Ended the turn and my money is back to normal o.O . Not sure whats going on, sorry for the triple post <.<
Bug Report : At the end of turn 32, playing as germany. I get the message bankruptcy imminent. My treasury and income are fine, so theres so reason for me to become bankrupt. I was thoroughly enjoying myself up to then. Bug makes it unplayable now.
What a fantastic thing to wake up too !
Heres hoping the patch is released today... Not sure if i can take anymore
'so tonight some time' or 'tomorrow' promises ... x_X
Nah, maybe you can do that yourself. And the 'BUGS' article thing on this page was made yesterday where it said they were releasing it the same day. Now its the day after.. maybe pay more attention?
I'm pretty sure it was meant to be out yesterday but got delayed until today? Think i read that somewhere on here early today.. Could be mistaken though lol
I know it may be rude to ask. But could we have a progress report on where we stand with the patch that is coming out today? Before 12am gmt? delayed until tomorrow? I apologise for asking such things, i normally wouldnt.
Thanks,
Shroom
From what i can tell you can only get the australian light horse and new zealand inf.. might be others but i couldnt see em
Hey all, just a thought..
Would it not be easier for everyone if they abandoned the launcher and just directed people to install through the Ntw mod manager? I know it must be frustrating to give up on a project you've been doing but with all the problems it has, is it not time to just cut your losses?
And about updating the mod in the future... Whats wrong with updating it manually, like you would other total war mods.. like the third age etc
cheers, Shroom
drshroom
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