Those are the great things of this mod. Unfortunately, last version's economy is broken AF. Previous versions "food and parts" stuff was fun and easy to control, both here and on ThR, but now infrastructure is always in the red, even if you build infrastructure, and you live in eternal recession and never-ending inflation (like in real life!). That makes almost imposible to make new units or buildings. New units, the Clone Wars mission scenarios... those are frickin' great, but the economy makes games extremely long and tedious now.
MyrkrAssault
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