Environment Artist @ Splash Damage.

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Cut Scenes and Gameplay

Cut Scenes and Gameplay

Level Design Group Level Design/Theory 15 comments

Storytelling is an important part of Single Player gaming, how else would series like Half-Life or Quake have drawn us into there worlds? This article...

UT2004 Mapping (Video Tutorial)

Unreal Tournament 2004 Mapping/Technical 6 comments

The basics of UT2004 mapping.