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Munderbunny
Munderbunny @ Underlord

That makes perfect sense. :)

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Munderbunny
Munderbunny @ Soulvizier

Health regen and HP was a weakness of the Storm mastery. The whole glass-cannon thing. ^^

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Munderbunny
Munderbunny @ Soulvizier Mod for Underlord

Thanks. Fixed it.

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Munderbunny
Munderbunny @ Underlord

Yeah, the game is not very stable when it comes to multiplayer. That's not a mod issue; it's a problem with the underlying game engine. The best way to avoid crashing in multiplayer is to try and stay near your allies in those large camp areas. Crashing usually happens when players are fighting monsters across different sections. The war camp before the gorgons is a big problem area in particular.

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Munderbunny
Munderbunny @ Underlord

You can check the tqnet forums for advice on how to kill some of those seemingly impossible bosses. However, Arachne's Shame is part of a sidequest, and you can come back and finish it later if you're a completionist.

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Munderbunny
Munderbunny @ Underlord 1.52 Full (Installer)

Thanks for the notice. The installer has been fixed now. You can use it to correct the problem, or use the manual package.

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Munderbunny
Munderbunny @ 1.52 Full, Multi-Language and Primer!

Thanks for the head's up. I'll see if Jiaco will fix the installer.

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Munderbunny
Munderbunny @ 1.52 Full, Multi-Language and Primer!

You know you're sorta beating a dead horse since I already confessed to speaking spanish badly, right? ;)

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Munderbunny
Munderbunny @ Underlord

Most do it through Hamachi.

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Munderbunny
Munderbunny @ 1.52 Full, Multi-Language and Primer!

destreza lingüístic

That's cold, man.

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Munderbunny
Munderbunny @ Underlord

I already have a stalker. :( He's a lovely Italian guy who's made at least 30 tqnet accounts to send me messages. Lately he's been sending me messages as Red John and LaRoche. He and my mother are both big fans of The Mentalist.

So, I'm afraid that position is filled as well. And since you're married, there's no chance you can be my beard.

Forced friendship time of death: 11:46am, 1/9/2011

:(

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Munderbunny
Munderbunny @ 1.52 Full, Multi-Language and Primer!

lol. It loosely says "your countrymen have "tomorrow'd" the translation too much, and now the deadline to add it has passed, and as you can see, my spanish sucks too hard to do it myself." :) The manana'd is kind of a joke, since the spanish are known to put things off, and when pestered to finish something, will often say, "tomorrow." ^^

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Munderbunny
Munderbunny @ Underlord

I'm gay. Nerdflirting with me will be boring.

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Munderbunny
Munderbunny @ Underlord

The assassin class is Warfare + Occult. It used to be warfare + rogue. It was never a separate mastery. You might be thinking of Rogue, which was changed into the Occult mastery. Though, I think maybe it's been a while since you played the original game, because Occult is still very much the Rogue mastery, but with a heavy dose of shadow magic.

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Munderbunny
Munderbunny @ Underlord

Assassin class has not been removed from the game.

And Underlord is not compatible with old characters. You can restore your lost skill points with the Defiler.

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Munderbunny
Munderbunny @ Underlord

There are a lot of people who are playing this mod their first time through the game. But it's tough hard to go from Underlord to the regular game, so if you want to try the game as it is originally, you should do that first.

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Munderbunny
Munderbunny @ Underlord

Genius.

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Munderbunny
Munderbunny @ Underlord

Negatory.

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Munderbunny
Munderbunny @ Underlord 1.5 Full Version (Manual Package)

Well, after you install IT, it updates TQ the first time you run it.

If the mod is installed, your background will be purple on the menu screen and the version number will be 1.5 UL (lower-right corner).

The starting gold was reduced back to 500 gold in 1.5. The news post is for 1.3. I've been waiting to announce this release until the installer is finished and to make sure the package is good.

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Munderbunny
Munderbunny @ Underlord 1.5 Full Version (Manual Package)

There are install instructions in the README.txt.

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Munderbunny
Munderbunny @ Underlord 1.4 RC (Test Version)

Fanpatch 1.17 is included in 1.4RC. Some defiler mods do not work with 1.4RC. They have been fixed in 1.5 which should be out shortly.

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Munderbunny
Munderbunny @ Underlord

It's a false positive. There will be no installer for 1.4, so I won't ever have to hear another virus report ever! yay!

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Munderbunny
Munderbunny @ Patch 1.3 Released!

It's all in that thread; read on. :)

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Munderbunny
Munderbunny @ Patch 1.3 Released!

Hey Trash,

I have a post outlining it on TQNet. I'm trying to get more information online, though I'm still visiting family for the holidays. But, in this case, I have it explained here: Titanquest.net

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Munderbunny
Munderbunny @ Underlord

There's the release notes with the installer, but as for a count-by-count list of every change, that doesn't exactly exist yet. :) More info will come in January with the big 1.4 release. But for now, I'm spending a lot of time with Family.

Merry Christmas, nerds!

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Munderbunny
Munderbunny @ Underlord

Compatibility depends entirely on the mod. Mods run on top of Underlord, just like the original game. So, when the mod uses the same records or resources, those will override Underlord's.

I will provide a list of compatible mods soon. Check the "Features" section when it lights up.

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Munderbunny
Munderbunny @ Underlord

lol, ok. And, like I said, I appreciate people who take time to report bugs and to do so in an easy to replicate way. :)

But, you may find that your conq will fare a little better in 1.3 as Galefury has uncovered a pretty big problem with the way I had OA/DA calcs setup, one that was causing massive amounts of critical hits--the kind of thing an Uber player wouldn't notice. *cough* Basically, right now, DA is pretty lame and not doing it's job, and OA is overperforming.

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Munderbunny
Munderbunny @ Underlord

Sorry, if there are problems with the blood cave, please let me know. The legendary chest will obviously be fixed. But, as far as it being too hard for you, that's not something I can help you with. I warn players before downloading Uber that if they're new, they won't have fun because it'll be too hard for them. Likewise, as the Blood Cave is so hard (not Uber hard, but pretty close in many ways), I can see where new players and casual players will find it frustrating and unfun.

But, I'm afraid you'll have to figure out how to spend your gaming time on your own. I can do nothing for masochistic players that insist on compulsively replaying a part of the game they find boring. I mean, I don't clear the Elysian Fields when I play now because I find that area to be too boring. If you feel compelled to run the blood cave over and over again, even though you're not having fun, I really don't know what to tell you. I mean, I'm spending a lot of words to be fairly diplomatic, since I really appreciate the detailed bug reporting you've done, but I'm honestly just trying to find a way to say, "Wipe those tears away and just kick more ***." ^^

lol, seriously, just play harder. I mean, you know, 2 of the 3 lead modders on this project are hardcore players who like extreme difficulty, so our personal bonus areas are going to reflect that. I've already scaled back the normal difficulty boost some, but further whimpers will fall on deaf ears. If you want a game that requires no player skill or judgment and just rewards the player for whatever random action they take, I'd recommend you check out that Torchlight game. ;)

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