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expect darker and more emergent environment
weapons will be restored
less space (gonna make the file smaller)
some tiny changes
major bug fixes
hd textures will be uploaded alone
more compatible with other addons
smother gameplay and faster loading
works on older gzdoom versions better now(BUT IF U CAN USE THE LATEST)
see ya soon !!
the classic hands version
quite simply, this is a version were all guns are held by classic hands of doom-guy
enjoy it!
also it comes with 6 experimental maps.
hd textures are now a single universal file for all mods to make the mod lighter.
idea suggest by "Doomguy?"
base mod Brutal Doom
link to main mod page pvanilla by MMM
mod by "MMM"
my newest update is now uploaded and ready to be played!
summary
-new guns included(you wont find them normaly until the maps are done)
-combined all files in two files only(there were five)
-new enemies are in now!(try "summon grin" in your console ~ )
-lights enhanced(try dark light level from udv options or display settings)
thanks for reading!
Mod By MMM
as it appears, i mistakenly uploaded v0.9.7 with the bd21 monsters in place of v1.0
so i guess I'll fix that mistake and upload the v1.0 pk3 with a slightly modified version of bd21 monsters
to be compatible with the mod (as you need to pickup grenades and clay-more mines ammo and secret guns) the file may upload today if i can and after a while v1.1 will be released. other issues come with
this v09 pre-release is that the plasma gun is supposed to fire a rail alt-fire but it can't, and also for some
reason the alt-fire key takes the guns to reload state instead of aiming.
all mentioned problems above do not exist in v1.0 or v1.1.
thanks for reading.
mod by MMM
hi guys,so this is my first attempt in doom mapping.
nothing special just a test.but still though hope you like it.
feedback in comments or message me in case you faced a bug.
i might make it a mega wad if i get positive feedback.thanks for reading!
link here: Mega.nz
or try zip file: Mega.nz
wad by "gray head" M M M