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RSS Reviews
9

Escape: Yavin IV

Mod review

I consider this mod is one of the best single player mods for Jedi Academy. With a similar duration to JA, the new option to pick up lightsabers of defeated enemies and very exotic types of lightsabers.

The bad is that certain enemies have a ridiculously large health pool, but the mods are usually to be more difficult than the original.

9

Obscure Garrison

Mod review
9

Monsters - An Amnesia Concept

Mod review
7

Visions - Ultimate Academy

Mod review

This mod for Jedi Academy shows us a series of unconnected maps in which the only goal is to kill all enemies.

The maps are fine only if you want a challenge for the single player and do not concern the absence of a story, because the difficulty is high. Although I think Jedi Academy is not intended for these difficulties, because almost never fights are balanced: enemies with lightsaber usually have many more health points that you (besides having infinite Force points), in some maps you do not start with the Force powers most suitable, among others. But paradoxically, maps can be very easy because sometimes you can possess any enemies with Force trick to level four but in this way combat is tricky. Which makes me want your character to have radar and self-regenerative health and shield, to give examples. If it is basic in many other games, why not going to have it some super psychic warriors from space age?

8

Amnesia: In A Heartbeat

Mod review
8

TWHL Maps and Mods

Mod review
9

F.E.A.R. Resurrection

Mod review