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Comment History
mirich96
mirich96 - - 8 comments @ Improved Campaign Mod

Hey I was wondering, if it's posible to add more turns to prolong the campaing. It's pretty easy and I kinda want to play till one of the two sides runs out of units. Like the total destruction mode in custom games.

Edit: Forgot to mention how satisfied I am with the mod.

Good karma+1 vote
mirich96
mirich96 - - 8 comments @ Wars of the Gods - Ancient Wars

The AI is actually waiting me to move out from the flag area -_- and then they go and unload that last ships that remain. I started a new game with 20 min time limit.

Good karma+1 vote
mirich96
mirich96 - - 8 comments @ Wars of the Gods - Ancient Wars

Ohh I get it now, so thats why the weird roosters. Fair enough.

And yeah pathfind is really terrible, I'm always struggling on Neapolis. Actually on every map that they attack on water is frustrating when you manage to completely annihilate them but they have that one ship with 20 soldies on board, that is stuck in the middle of the sea. And you can't do anything because you have only land units left. And that's every turn, I always have a full stack of army near Neapolis, because for some reason it's the AI's favorite target and it gets attacked every turn. I'm exploiting it a bit because that's 15000 gold every turn from occupying it back xD

Good karma+1 vote
mirich96
mirich96 - - 8 comments @ Wars of the Gods - Ancient Wars

I love the mod, took me back into Rome II after 2 years since i finished my last DEI campaing. I checked the units in custom battle and BOOOIII it's huge!!! I started a ney game the other day and I just noticed that the garrison rooster is kinda messed up... I don't know if it's intended that way it just makes no sence.

Like for example:
Field of Mars: 2 Principes
Manupular Barracks: 8 Hastati, 1 Principes
Cohort Barracks: 4 Hastati, 2 Principes??
Legionary Barracks: 4 Principes??

That's similar with almost all garrison roosters and I'm kinda stuck on low lvl buildings because they have better rosters. I find that more effective when defending a settlement. I managed to beat 2 full stack armies, with these garrisons on hard difficulty. A garrison only from three lvl 2 buildings gave me 31 units in total. That's still early game I'm within 60 turns now. It's like the better the building the worse it's protection and in later games if advancing in Tech doesn't make a change I'll probably autoresolve all siege battles, which kills the vibe for me.

Good karma+1 vote
mirich96
mirich96 - - 8 comments @ RJ-RotWK

create a new shortcut to where the game .exe is and in Properties in Target add this at the end:
-mod "C:\Program Files (x86)\Electronic Arts\Mods\RJ_RotWK_1_06"

Good karma+1 vote
mirich96
mirich96 - - 8 comments @ RJ-RotWK

for me the game starts, I go to skirmish, I start a game, *poof* game crash :/

Clean install btw! On what patch should I play it tho, I use the last official one.

Good karma+2 votes
mirich96
mirich96 - - 8 comments @ Thranduil's Treasury

That's not April-fool's joke right?

Good karma+2 votes
mirich96
mirich96 - - 8 comments @ Master Hero Mod HD

We got it working, ended up downloading another image. And yes the name LOTRBFME2EP1, but for some reason it didn't work with your mod.

Thanks for the quick responce!

Good karma+1 vote