We do not have a publicly available bttf mod forGTA III yet. Watch this space however, as we are hoping to port our work on VC down to III at some point in the future.
We do not have a publicly available bttf mod forGTA III yet. Watch this space however, as we are hoping to port our work on VC down to III at some point in the future.
It will be released in 2024.
A actual new version of the mod is coming for San Andreas, it is running in tandem with 0.2g for Vice City.
Scratch my previous comment. With a little work you will be able to get the next version of the mod running under Linux. Tested and confirmed working using Proton with Steam copies of GTA III, VC, and SA.
There may be some type of primitive past self feature in the next release, just don't expect it to be as feature rich Wayback in GTA V. GTA SA is a very old game built on an old engine (renderware).
There are no plans at this time to port the mod to DE.
For clarity we have never stated an exact date for 0.2g (we were aiming for a late 2022 release however we missed that timeframe by the sheer volume of work required). Our Discord and YouTube Dev channels are a lot more active and up to date should you wish to keep up with the latest bttfhv news.
A lot of great progress is being made.
This isn’t the best place to get support, please post on either the BTTFHillValley forum, or better yet, in the Bugs/Troubleshooting section of our Discord server. You can find it at Bttfhv.com
Press 2 to spawn the car as per the ReadMe.
It should be clean copy + BTTFHV 0.1.4.4 only. Try that first before installing any other mods.
Are you running a standard copy of San Andreas with just BTTF HV 0.1.4.4 installed? Or are you running other mods with it?
You haven't checked out our Discord, have you?
If you can provide a Brazil gxt file we would be happy to include it with future releases.
It may be possible for an older version of the mod (0.2e and prior), however for all versions from 0.2f onwards there are dependencies required for the mod which only run under Windows. Aside from that I see Take Two Interactive went after reVC and had them taken down.
My god has it been that long? Things have certainly changed around here.
Check out the discord channel if you haven't already, a lot of the news get's posted on there.
We're back, for real! You're not dreaming!
It's good to be back! Hop on over to our discord channel if you're not already on there.
PC/Windows only I'm afraid.
It has indeed picked up again, expect more frequent updates/news this time around.
10:04 = 10:04 AM
22:04 = 10:04 PM
What the installer does, is make a copy of your GTA Vice City directory, and then installs the mod on the copy. This way it does not overwrite your original game files.
Even if he comes to the website, we won't offer support on the version he is using. It was never intended for public release, which is why half of the features in it are either broken or crash the game.
We are hoping to release it this year. As for when, we don't know yet.
That is because the version you have acquired is not fit for public release. We will not offer support of any kind on the version you have. You will need to wait for the official release.
Apparently you do not understand that we will not be forced into doing anything.
We are considering shutting down the moddb profile if fusion and his associates don't stop posting links to the stolen version of 0.2f. It is a very early build from 2009 which is not intended for public use.
If you are referring to the 2015 taxi, then we already have that modelled and in the game, it will be part of 0.2f Facebook.com
No, it's not on hold https://www.facebook.com/bttf.hill.valley
We're busy with real life. It's still being worked on though, despite the lack of images/videos.
Mike_Ward
Mike joined
This member has provided no bio about themself...