Hey, saw your post on 0 AD. The models looks really slick! I also like your gameplay ideas. Controlling towns is a great mechanic, the game then focuses more on fast strikes and map control then.
What license are you considering? I would really encourage you to license it under Creative Commons / Open Source license if you aren't already planning on doing it. :) I think you'd have a much easier time finding C++ coders to help you contribute 0 AD to get the features you need (turrets, capturing towns, etc) if you make it an open source project. You can try the freegamer forums, those assets are really nice and i'm sure you'll find coders. And you'll reach more people, getting it in Linux distros (0 AD is already in many distros) and so on!
I'm a coder and big C&C fan (mostly like RA2 and before, though generals was Okay). Sadly right now I have too much on my plate to help out otherwise I would!
good luck!
michaelpb
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