This member has provided no bio about themself...

Comment History
mattk1512
mattk1512 - - 20 comments @ Lordbound

Hey, great looking mod! Been following for a while now. Quick question; for the voice recording stuff, what sorta material do you want sending? Figured if I, or anyone else, send something then we might wanna send something relevant to spots you need to fill?

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

I appreciate the reply, I did feel the difficulty came most in the tiers of the ai stacks more than the numbers, if that is tweakable I would suggest it. Of course though, the team has a greater understanding of how people want it, and by all means do what you will. I posted my comment as a suggestion, and a minor one at that. I heartily enjoy the game, and I admit it does make a change being able to lose a campaign.

As a matter of interest, how would you deal with those stacks? Obviously in a loose way because I appreciate the time constraints placed on you by development. It would be interesting though to gain an insight into other strategies. While I did manage to survive (just), my strategy was to specifically counter unit by unit as best I could.

Good karma+1 vote
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

I have to admit, the Empire is astoundingly more difficult to play than most other factions specifically because of the stack spam. The way other factions are balanced is challenging, yet not to the point where the AI is blatantly cheating (I mean that relatively, of course an AI is granted 'cheats' to bring it up to scratch in all games). While I understand you want it to be how you want it to be, considering altering the balance slightly for the full version is not a bad idea. Just because a few people manage to beat it, doesn't mean the game is balanced. Also for reference, I was playing as Reikland H/H.

On a related note, how can you shape the level of units that are being recruited by the AI? (i.e. low tier vs top tier)?

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Has something been uploaded? I know you're having troubles, there isn't anything on my end, hope it comes on soon!! :)

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

It was also used quite well on the finale of Battlestar Galactica (the reboot, obviously).

Good karma+1 vote
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Ahhhh fair play yeah, I assume with the attention to detail given they'll just put out the full version as 1.5 and possibly 1.6 will be a hotfix for any obvious errors? Regardless, I can't wait, the current patch is so good but you can just see where it can go, possibly (I think) it could rival third age.

Good karma+1 vote
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

I'm sure this has been properly explained elsewhere, but the next release will it be the full version or a beta test for a few weeks? I don't mind either way, and I'm glad to play it if it means the full version is better! Keep up the amazing work, and thanks for a great April Fools ;)

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Hey guys!

Just wondering, what would you say were the main differences between TW: Warhammer and BOTET aside from the obvious? I myself have played both and love them, but for those who might be deciding between the two, what's unique about each game?

Good karma+1 vote
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

I'd recommend Large Address Aware as standard for any game, it's very reliable.

Good karma+1 vote
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Hey guys,

Just want to say I really appreciate the status update photo, really lets us know what's going on and just how much you have left!

Can't wait to play 1.5, I have a question though, probably a complicated one; How would you as a far 'weaker' faction fight a much stronger faction? Interested to hear people's strategies :')

Good karma+4 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Thanks for the reply! I have to say my favourites at the moment are the Tomb Kings and Lizardmen, the models are incredible to look at, makes battles much more fun

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Hey Guys,

For a lighter post, which would you say was your favourite faction in the mod, either to make or to play as?

Keep up the great work, can't wait to see what 1.5 has in store!

Good karma+3 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Keep up the good work guys!! Loving the new models :)

Good karma+4 votes
mattk1512
mattk1512 - - 20 comments @ Call of Warhammer: Beginning of The End Times

Hey Guys, congrats on the award!! Well deserved.

Just wondering if the bug in the campaign not progressing past a certain date (can't remember off the top of my head) will be fixed in the (hopefully) impending release?

Again great work! Love the Lizardmen models <3

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Mod Appreciation Week 2016

Facebook.com

Immersive Armors has to be my favourite mod for Skyrim, it's like it was meant to be in the game in the first place.

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Mod Appreciation Week 2016

Facebook.com

Realistic Needs and Diseases, can not sing high enough praise for this mod.

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Mod Appreciation Week 2016

Facebook.com

Dawn of the Reapers, absolutely love this mod.

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Dawn of the Reapers

TXT
Version 0
enabledModNameCount 1
enabledModName "DOTR"

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Dawn of the Reapers

Are you trying to enable the mod through the game? If so instead go to documents/my games/ironclad games/sins of a solar empire rebellion and go to your mods folder. Find the EnabledMods.txt file. If you haven't installed any mods before or didn't import the EnabledMods.txt file from the DOTR zip then this will be the vanilla file. Rename that to something else then import the file from the DOTR zip or create a backup of the vanilla file and copy the below text into it (make sure that the file with the DOTR text in is named EnabledMods.txt or else the game won't register the new file) :) I find that it's useful to have a seperate EnabledMods file for each mod (including vanilla) you have and when you want to change mods simply rename the desired mod's file to EnabledMods.

Good karma+2 votes
mattk1512
mattk1512 - - 20 comments @ Dawn of the Reapers

Hey Guys, amazing mod and I'm loving the .4 update, feels great to have most of the Council fleets sorted!

I appreciate that you have final exams and other pressures, but any news on the release of The Harvest? Sorry to be annoying, I'm just eager to play what has to be one of my favorite mods for any game :')

Good karma+1 vote