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LordLucho
LordLucho - - 105 comments @ Last try

This looks pretty n-ice if I do say so myself, the perfecet place chill around while trying to cool down the space cops heat for stealing some spatial vodka.

Good karma+3 votes
LordLucho
LordLucho - - 105 comments @ MISERY

Okay, so the one at the AA complex is no unsual, but the one at the bridge is, i'll check it with what you suggested before reinstall 2.2 if someting seems out of place.
(Will try to see if something proves what happened in the frist instance)

Thanks for addresing my problem

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ MISERY

Okay, I belive you, but it has been already two times that this has happened to me, never before, just in this last few days in 2.2, it just lets me to wander, what causes this?

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ MISERY

Okay, I'm starting to think that some one at the MDT hates it's players. Why? The answer is pretty simple, poltergeist in the wild, yup, now the biggest psychic invisible-jackass can get you any time for only $3.5 a day.

My frist ecounter was at Zaton by the north pass of the Preobazhensky bridge, I couldn't saw it but the only mutant that is capable of almost insta killing you with his aura is the Poltergeist, I PM Jasper about it and he told that maybe he was draw out from another place, somehow, maybe from the "Circus". Thus, I avoided that place from some time.

Go forward some time, Sphere M12, WoF bodysuit, Green Dragon and Saiga-12K, went for a stroll around the scientist bunker and passed near the Kolshov AA complex, got killed by a controller, nothing weird since the trees there are as thick as a my d**k. Went back for some vengace, took a sneaker aprouch (waited for him to show up in the distance), killed him and advanced to loot his ***... Spoted in my scope... This -> Ibb.co
Noped out of there yet again.

So... Jasper, is true what you said? Or just it was a lie to maintain the calm...?
(It would be nice to confirm this by looking at the spaws but since I know little to nothing about codes, that's not my call, at least for now)

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ MISERY

You can YOLO the plateu heli crash, there is a fence, you can crouch under that fence, without your low level Sunrise suit on, you run aboiding all the fire surges and jump, you should get there even with Recon but be ware, you must bring 2 medkits, you will be pretty low on health but you will be a the plateu early in the game.
(Hint: The fence is near a tree)

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ MISERY

Question. is there a mod that fixes PSO scopes? The marks are too gray and so it make it's not difficult but rather painful to aim in urban areas (Prypiat/Jupiter Complex/Iron Forest/Procesing Plant) and when there is fog.

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ GloomHill)

3spooky5me

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ Snag's AKS-74u

spoilers plz?

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ MP5 Mayhem

M y
P ainis just grew another
5 inches

Good karma+13 votes
LordLucho
LordLucho - - 105 comments @ Gloom City Mod

I am sorry if I din't make myself clear, sometimes I confuse some words. What I meant to say is that it would be pretty cool to put in the story the fact that your character is not a cold blood killer, so that it leads to some character develoment if done right

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ Gloom City Mod

I like the idea of playing as someone that isn't a natural born killer. I'd like to if you decide to dig that in the story. GL!

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ S.T.A.L.K.E.R. - Lost Alpha

Is there somebody else having a problem where the footsteps noice made by the character are too lound and end up grinding in you ears? Like in middle of the step it just have a pitch that is noticable.

Also, I'd like to know the way of how to turn off/down only the character footsteps if this is a problem that cannot be addresed at the time, just so that I can play "peacefuly".
(I played the 1.3003 for a couple of days and today I installed the 1.4002, this was one of the problems I noticed that I didn't had before)

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ Galil SAR

Swaggity swoggity I'm coming for that good looking shooty ;D

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ P90 mayhem

RUSH PRYPIAT CYKA BLYAT!!!!1

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ GOL Sniper Magnum

If we can't have waifus the we will have raifus.

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ GOL Sniper Magnum

Now we only need the posibility to make Devtriav a woman, thus becoming "Quietnaya"! (We need waifus in the zone... Too much weiners)

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ The Armed Zone

(Skip until P.S. for answer, the rest is just some nonsense with unfunny jokes about Ivan and his ugly Snoker lover)

If you are playing as a sniper, you get 25% zoom when aiming on ironsights, so you can see farther in the distance and spot Ivan lame *** without need for scope.
But I think you are complaning about the character zooming too much, so here is my answer to that, there are three classes, right? Each one is more used to some weapons then others, right? Mr.Sniper cannot control high RPM weapons, right? Mr.Sniper cannot resist bullets and shot with MGs, right? But can Sr.Scout and Lord Tachan... I mean, Dr.Assault aim as well with a Custom SVD as Mr.Sniper to a Ivan's lard *** at 200 meters distance? No.

P.S: Okay, the more compatible you are with a weapon e.x. Assaulter uses assault rifle, the more easy is to handle it, therefore your character is more used to his shape and handling wich results in his head being near the the ironsight thus letting the player see more while having steadier aim, in the countrary case e.x. Scout uses assault rifle, his head will be farther from the ironsight, therefore he being able to less enemy on sight while more evarioment is visable, thus making aiming harder while moving or being confined space or trying to tack the enemy movement.

TL;DR: Head closer to sight = Good. Head not so close = Bad.

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ Walther PPK

So make a reference in game a reference of another game so it would be a reference of a reference instead of using the original reference?
...
???

Good karma+3 votes
LordLucho
LordLucho - - 105 comments @ Glock-18/18c

Unreleated comment. FIX THE DUALIES CYKA!!! They are too loud! Louder that an AWP. And that is way too loud.

P.S: It has been my long lost dream, to go venture into the zone with dualies, one called Maria and the other Marta, with big papa Tide as the big shoter... BUT SINCE THOSE F*CKERS MOAN TO MUCH WHEN I SQUEEZE THEIR LITTLE THINGY TO SHOOT, I CAN'T!

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ Ghillie Suit

This with either a VSS with a green paint job or the Nimble SVU = I am bush that shots. Your argument is invalid.

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ New tushkano model

I mean, there are "Zombies", if by zombies you mean people that has lost their capabilities to be rational due to exposition to the brainsnocher or other means (Controllers, poltergeist, psyonic fields anomalies, etc) making them a-like animals but that can use guns. When I mean zombies, I am talking about the living dead, not some poor bastards that got lost to the zone.

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ MP5SD

So, we can now do surprisse buttseks as scouts with 9mm submachinegun?

Good karma+4 votes
LordLucho
LordLucho - - 105 comments @ New tushkano model

That is ugly AF. It should be, since its a mutie, but is way too ugly for even be in the game. That is at least my opinion.

P.S: Why the controllers are almost the same as the night zombies from Dying Light, like really, it nice but is way too much of a corpse to be a living being in the Zone. Since living corpses don't exist in the S.T.A.L.K.E.R. games. (Please correct me if I'm wrong)

Good karma0 votes
LordLucho
LordLucho - - 105 comments @ In Game Screen

S.T.A.L.K.E.R. games took place on the exclusion zone, a place where life is so harsh that even bacterian life can't live there, a good part of the trees in the zone have ben death since the CNPP melting accident and up to date you can see in pictures that those said trees haven't rotten by a bit. It is clear that in the games radiation is not at all places, but the more deepper you get in the zone (Zaton, Jupiter and Prypiat), the more common it is, making life of natural beings uncommon, such as plants and bacterias.

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ ... and an acrobatic loner

The flow of time and space is convoluted.

The very frabic wavers... And relations shift and obscure.

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ RK62

hey b0ss. What kind of scopes does the weapon uses?... b0ss

Good karma+1 vote
LordLucho
LordLucho - - 105 comments @ More Fast Travel Locations v15 [1.4.22 & 1.5]

Wait... You can fast travel?!?!... HOW!!! TELL ME HOW!!! (Damn assassiantion missions, "Go to north for the target" they said "It will paid off well" they said)

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ size ammo

... I am quite sure that the least of our worries would be pseudogiants...

Good karma+2 votes
LordLucho
LordLucho - - 105 comments @ 1984

Bro, I just gonna do one question about the mod... Is there radiation almost everywhere, or at least, in Prypiat (Nearest place to CNPP)

Good karma-1 votes
LordLucho
LordLucho - - 105 comments @ Updated SKS

Sombra? Whats that? BETTER SKS IS MORE IMPORTANT CLREARLY!!! Wow!

Good karma+2 votes