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lordal1665243600
lordal1665243600 - - 4 comments @ A Medieval Mod: 1191

After long years playing M2TW standalone, for the first time I'm playing under STEAM. Why? After upgrading from Windows 10 up to 11, I found that the only MOD I could play was SS6, but after suffering the constant CTD every two-three turns first, as early as turn 31st playing Venice, and totally unplayable after 300-400 turns, I decided to try the STEAM platform. Bought the definitive version of M2TW for little more than $ 6, almost a symbolic price.

After setting up under STREAM (and making Playable all Unlockable Factions, which worked pretty well in STEAM, same as in the SA version), I started to try one MOD after the other. and the only one I could get to work was SS6, and again, before reaching turn 50th, playing Venice again, the first CTD came across, so I didn't play it anymore, knowing what was to come next, uninstalled it (which under STEAM is pretty fast and effective: you only need to install the standard game again), and started to look for new/more recent MODs that, chances are, were developed from the start to be played under STEAM.

Looking here in MODDB found MM 1191, installed it along all the patches and have already played three/four turns with Venice! So far perfect.

A few words about the installation. I first tried to use one of the standard Kingdoms folder, a way I was curious about because have read about it before even knowing about MM 1191. It didn't work. So I created a standard MEMD folder on "C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods", and dumped there all the stuff on the big ZIP install file.

The tricky part was setting the launcher. Noticing that there is an EXE file provided ("MEDM 1191.exe"), I used the STEAM option of adding a NON-STEAM Game, pointing to this file. Also, I created a regular desktop shortcut for it.

The tricky part comes here: reading the .BAT file provided, I saw it calls "kingdoms.exe", which is not the STEAM way at all.

The STEAM M2TW Definitive Version only has one EXE file: "medieval2.exe". After reading the .BAT file, I assumed that "MEDM 1191.exe" was also calling "kingdoms.exe", and since an EXE file is not easily editable (you'll need the source code and the compiler - in old DOS times you used an HEX editor to replace strings in an EXE, but these days I don't even dare to think about it), the one option left was to provide the "kingdoms.exe" by making a copy of "medieval2.exe" and renaming it, so I did this and "MEDM 1191.exe" is working like a breeze.

About the MOD itself, I don't know if I will be patient and like it in the long run, but I have to congratulate the author for the nice rearrangement of the starting screen of the Early Era Great Campaign: using the map to place the different factions banners, more/less centered on the area they control. This is a great idea. In fact, don't know how the guys in CA, the authors of the game, missed that. Well, perhaps because they never thought, or liked, the idea of having 20-25 different factions to choose from. They seem to be locked at 5-6 factions at most, even for the late expansion packs they added to the original game.

Good karma+1 vote
lordal1665243600
lordal1665243600 - - 4 comments @ Chivalry II: The Sicilian Vespers

Launch_SicilianVespers.exe does nothing after I pick an option, L by example. My set up is under STEAM.

Good karma+1 vote
lordal1665243600
lordal1665243600 - - 4 comments @ Stainless Steel

Re-posting under my new Acct.

Sharing my recent experiences about the 6.4 version - 1.27 BugFix Compilation.

Had great fun playing this mod until.. you can't play no more.

First, I played the Ukrainian side (Grand Duchy of Kiev) and managed to play for 444 turns. While I didn't actually win the contest (Fatimid Caliphate did), I still grabbed the whole Northeast quarter of the map: all lands North of Black Sea and Caucasus, 32 regions. In the Overall ranking I took my faction to 2nd place. My finances chest power was a bit more than 100,000.. florins, ducats, talers or whatever. At this point I couldn't find anymore a way of voiding the constant crashing of this mod, when rolling forward to the next turn.

Then, because I was reading some Roger Crowley books about Mediterranean history, I started to play the Republic of Venice side. This time I achieved the contest win, but only could play 306 turns, before hitting the "no matter what" crashing wall. I grabbed 49 regions all around the Mediterranean Sea and the Southeast - South - Southwest shores of the Black Sea. My faction possessions stretch from Murcia/Oran in the West, to Kutaisi/Caesarea/Antioch in the East. My chest holds more than 150,000 "ducato" (historic Venetian currency at the time of the game: year 1405).

I have to say that the game crashing becomes constant before hitting the 100 turns. It's only that, for a while, restarting the game, or your PC, allows you to continue the game. It feels like "out of memory" issues that get remedied by itself when the game is closed and reopened. But all this works - even though taking down full enjoyment of the game - for a while. In my two experiences above, up to somewhere between 300 - 500 turns.

My PC runs with Windows 11 Home 21H2, CPU: Intel(R) Core(TM) i5-8259U, 16 GB RAM. It doesn't have a dedicated graphic card, it runs with the more than decent Intel Iris Plus Graphics 655, and my HD is a 500 GB SSD.

Good karma+2 votes
lordal1665243600
lordal1665243600 - - 4 comments @ Europe on Flames

My PC runs with Windows 11 Home 21H2, CPU: Intel(R) Core(TM) i5-8259U, 16 GB RAM. It doesn't have a dedicated graphic card, it runs with the more than decent Intel Iris Plus Graphics 655, and my HD is a 500 GB SSD.

I play M2TW thru a Steam set up. Followed all the instructions you give in "STEAM Solution" for installing this MOD, and my first try of the game afterwards was successful.

I'll play Venice (reading now Roger Crowley books) and will post again after 50 turns or so. My previous try was under SS 6.4 - Late Era Campaign - and the first CTD came on as early as turn 31. At the time my install of M2TW was a stand alone set up. I decided then to get rid of it, go to Steam, and buy their online version (Definitive Edition), and then try a MOD, other than SS 6.X, so here we are.

Cheers!

Good karma+1 vote