Europe on Flames

Requires Medieval II Total War 1.03

- RUN THE MOD WITH THE SHORTCUT OR THE EoF.vbs if you are using non-steam!

- IF YOU HAVE STEAM, DOWNLOAD Steam solution READ AND FOLLOW THE STEPS IN THE readme!
INSTALL it to \Steam\steamapps\common\Medieval II Total War!

- IF YOU HAVE WINDOWS 10, set medieval2.exe to windows 8 compatibility mode!

If you like it, please rate!

1091 AD

Europe is burning and you will feel its heat!

- Features -

Using my own, other modder's and the kingdoms' features

New factions:

Most of the new factions are unplayable, the unplayables are 'semi-factions', boasting less units then the normal factions.

  • IrelandIreland ()
  • SwedenSweden ()
  • NorwayNorway ()
  • NormandyDuchy of Normandy () PLAYABLE!
  • LithuaniaLithuania ()
  • GeorgiaGeorgia () PLAYABLE!
  • Wales ()
  • Emirate of Majorca () PLAYABLE!
  • Novgorod () PLAYABLE!

Time:

The game starts in 1091. It is four turns per year now, meaning you will get to keep your characters much longer. Every historical event will occur four times later in game. The family members and rulers are historically corrected (except cases where the game's limits did not allow it) and the factions got a detailed, expanded family tree with three generations at most cases. The campaign now has seasons, a summer (and spring) and winter (and autumn). Currently there is no special penalty attached to winter, only that you might have to fight in snow. It is also possible to experience mild winters. I've also added and corrected names.

The politics:

Most nations are neutral at start, but there are wars going on between the Holy Roman Empire and France, Spain and the Moors, Portugal and the Moors. (It's the time of the reconquista, Spain has El Cid!) The number of rebel regions have been drastically reduced, forcing the player to wage war against others very early.

I've added a few new events.

It is unbalanced, there are faction way harder to play then the others.

Religion:

The jewish religion () has been added to the game. Lithuania follows paganism (), they have priests now.

Taxpayer nations:

Normandy, Lithuania, Novgorod and Georgia pays a random tribute to their overlords every turn as long as they stay allied. Normandy is the fief of the french king but of norman background and they can easily decide to support England instead of France. Lithuania and Novgorod is the taxpayer of Kievan Rus'. Georgia is a country annexed by the Turks, but under King David they are likely to wage a war of independence against their overlords. The Turks currently own Tbilisi.

greattribute


Independent Merchants:

merchant info

Across the map you'll find independent merchants, who are not aligned to any faction and are easy pray for your state-backed traders. They are a good way to increase your merchant's skills.

Muslim Princesses:

muslimprincess


Islamic factions can have princesses now, they are able to marry just like the christian factions. You can have inter-religion marriages too!

Greek Firethrowers:

greek firethrower info


As Byzantium, you can buy the deadly firethrowers in Constantinople. Use the kingdoms' coolest unit in the base campaign!

Diplomacy Script:

diplomat info

With the diplomacy script, carrying out hostile agent actions against your allies will be risky, they will most likely break the alliance if you do so!

(Based on The Great Diplomacy Modification by Scripting Research Thread by Archaon)


Graphical changes:

The mod includes a number of smaller grapical mods made and published by others and me:

  • Alternate Crusader Shields - by Salty
  • Italian Factions - Shield Mod 1.1 - by Salty
  • Danish Shields Retexture - by Ziher
  • Spain Shields Retexture - by Ziher
  • Rebels Shields - by Ziher
  • HRE Shields Retexture - by Ziher
  • Retextured English Knight Shields - by Himmelsfeuer
  • Skymod 1.0 - by Horsearcher
  • New Models for Campaign Map Captains - by =NF= Vasileios the2nd
  • Eternal Turk Reskin - by the Eternal Cocoon
  • BagaturKhan created numerous unit reskins, he used burrek's Texture Mods in a few cases. Thanks for your ideas too!
  • And my own textures

Projectiles:

The mod uses Projectiles Effects Modification - by Ralendil

Battle AI:

The mod partially uses Battle AI - by Condottiere SOG
Now the AI fights better!

The Map:

I used Africa Walkable - by Evil Dane, now you can move your armies in the desert. I also added parts of New Models for Campaign Map Captains - by =NF= Vasileios the2nd and made own textures too. I've added 34 new regions and renamed a lot, mostly using the owner faction's language.

* Any feedback is welcome! Patch 1.3 released. I've solved the steam problem.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

1.3 Released

News 18 comments

Hello!

I've released 1.3. Until now, I did not really care about my 'marketing', but I intend to create new screenshots and videos of the mod. If you want to, feel free to create anything.



Now you can play Novgorod, the gem of the north. It will be interesting, for you are a vassal of Kiev and you are pretty much cordoned off from every opportunity of land expansion expect of the lands of the Finnish tribes.

georgia

Georgia is also playable now. I think that can be quite challenging too. How will you defeat the Turks? I would suggest expanding quickly northward before Kiev takes the region, so you can get the Kipchaks and more towns to have a chance against whichever empire you will fight first.




Please note there are known issues with 1.3, but they only affect main menu and not game breaking. Thanks!

Regions

Regions

News 6 comments

The list of the new regions in Europe on Flames, by factions.

Add file RSS Files
Steam Solution - Download it if you have steam!

Steam Solution - Download it if you have steam!

Patch 4 comments

Download it and follow the steps in the Readme file. (*The game might be a bit different then the normal version, some text bugs might occur)

Europe on Flames 1.3

Europe on Flames 1.3

Patch 3 comments

Europe on Flames 1.3 It requires 1.2. Added Novgorod, many new units and charaters, etc. *Known issues: - Reconquista campaign (small campaign) is unplayable...

Europe on Flames 1.2 - part 3 of 3

Europe on Flames 1.2 - part 3 of 3

Full Version 1 comment

Download this one. If you have any older version, you can still install this! It requires Medieval II Total War 1.03! Part 3 of 3 RUN THE MOD WITH THE...

Europe on Flames 1.2 - part 2 of 3

Europe on Flames 1.2 - part 2 of 3

Full Version 9 comments

Download this one. If you have any older version, you can still install this! It requires Medieval II Total War 1.03! Part 2 of 3 RUN THE MOD WITH THE...

Europe on Flames 1.2 - part 1 of 3

Europe on Flames 1.2 - part 1 of 3

Full Version 24 comments

Download this one. If you have any older version, you can still install this! It requires Medieval II Total War 1.03! Part 1 of 3 RUN THE MOD WITH THE...

Europe on Flames 1.1 *HOTFIX* [ARCHIVED]

Europe on Flames 1.1 *HOTFIX* [ARCHIVED]

Patch

It is archived. !Corrects 5 gamebreaking errors! *Savegame compatible!

Post comment Comments  (0 - 10 of 203)
lordal1665243600
lordal1665243600 - - 4 comments

My PC runs with Windows 11 Home 21H2, CPU: Intel(R) Core(TM) i5-8259U, 16 GB RAM. It doesn't have a dedicated graphic card, it runs with the more than decent Intel Iris Plus Graphics 655, and my HD is a 500 GB SSD.

I play M2TW thru a Steam set up. Followed all the instructions you give in "STEAM Solution" for installing this MOD, and my first try of the game afterwards was successful.

I'll play Venice (reading now Roger Crowley books) and will post again after 50 turns or so. My previous try was under SS 6.4 - Late Era Campaign - and the first CTD came on as early as turn 31. At the time my install of M2TW was a stand alone set up. I decided then to get rid of it, go to Steam, and buy their online version (Definitive Edition), and then try a MOD, other than SS 6.X, so here we are.

Cheers!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,096 comments

How do you uninstall it?

Reply Good karma Bad karma+1 vote
heilmittel
heilmittel - - 1 comments

Hi i just start a campaign with georgia,but they have no infantry other than peasant, is it a bug?

Reply Good karma Bad karma+1 vote
moneyman2018
moneyman2018 - - 163 comments

everytime I try to play the mod it won't work. Is there a way to fix this issue?

Reply Good karma Bad karma+1 vote
TeddyBloodlust
TeddyBloodlust - - 25 comments

Hey I'v noticed a few funny things about this, not game breaking but a little buggy. when playing as the normans both the merchant and the diplomat are England's not yours I don't know if that's on purpose or not though. secondly the norman cardinal is a bishop and isnt shown in the cardinal seats even though the rest are referred to as bishops. minus these small niggles this is very fun mod that this old rust bucket of a game needed great work.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,096 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,096 comments

This comment is currently awaiting admin approval, join now to view.

DjPetrov
DjPetrov - - 33 comments

I wish there was a way they could add all factions to play. as in Wales.Ireland, etc etc etc. even with desr start doesnt work it will just crash it.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,096 comments

This comment is currently awaiting admin approval, join now to view.

DjPetrov
DjPetrov - - 33 comments

Calling it quits, its not worth it, advise for the future, t get more fans into this, i would make it easier to play . no one wants to spend hours trying to zig zag to play a old game.

Reply Good karma Bad karma+1 vote
DjPetrov
DjPetrov - - 33 comments

Update - I had to get a rar opener on Window 10 store, and un load it to a new folder. so now all 3 have an application now, now that i did what i did.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X