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Comment History
LittleLoyal
LittleLoyal - - 12 comments @ NTW3 7 5 setup

Campaigns of the coalition crash :(

Good karma+2 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

well my mod doesn't change all of that, but i just found out that in vanilla ATW it happens aswell which is really weird. Ill check into it.
Thanks for the help!

Good karma+2 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

Hey 7k Team im working on my Realistic Battle Pack mod and the Cavalry bodies are floating. i remember this was a problem in your mod to a while back and i was wondering how you resolved the issue
S17.postimg.org

Good karma+2 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

Hey 7k Team im working on my Realistic Battle Pack mod and the Cavalry bodies are floating. i remember this was a problem in your mod to a while back and i was wondering how you resolved the issue
S21.postimg.org

Good karma+3 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

If they make a campaign i doubt they'll start lacking on other parts of the mod

Good karma+2 votes
LittleLoyal
LittleLoyal - - 12 comments @ Medieval Kingdoms Total War (Attila Version)

How about you look into this mod for 30 seconds and find out, this is cringworthy

Good karma+3 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

Good to hear that the mod is implementing better cavalry engagements, but for the archery it isen't possible to set an ability or option to that because its based per arrow. I had to give every arrow the fixed trajectory so it isen't 1 thing i changed making it impossible to make a normal & modded firing mode.

Good karma+1 vote
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

Im also glad that they are trying very hard to get the campaign tools updated + trying to get a work around. i have my fingers crossed :)

Good karma+4 votes
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

And what houses do still need to be added to this mod for the unit roster to be complete?

Good karma+1 vote
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

since the campaign map editor doesn't work well, have you guys thought of setting everything underwater but britain and adding more settlements to it. since it looks like westeros already. Or are we going to have to wait untill the next total war and pray to god CA won't be ***** about the modding tools?

Good karma+1 vote
LittleLoyal
LittleLoyal - - 12 comments @ Seven Kingdoms: Total War

Yessss House Tyrell is sooo sexy with those rose helmets

Good karma+3 votes