i play as WOodland Realm, and thats 66th turn
i play as WOodland Realm, and thats 66th turn
i have a problem about crash when destroying the ring in mount Doom, how can I fix it
i found something like this "c_ballista_towers castle requires factions { sicily, scotland, turks, byzantium, venice, egypt, mongols, moors, denmark, russia, ireland, saxons, hungary, norway, UNITED, } and hidden_resource towers" and this "ownership sicily, UNITED, slave, turks" and this "GONDOR DOL AMROTH NORTHERN DÚNEDAIN REUNITED KINGDOM
;
building gondor_academic
{
convert_to gondor_castle_academic" and finally this "6 UNITED
69 unit_models/Mounts/Mailed_Horse/textures/mailed_horse4_ithitg.texture
70 unit_models/Mounts/Mailed_Horse/textures/mailed_horse4_normal5.texture
49 unit_sprites/turks_mount_mailed_horse4_sprite.spr
6 sicily
69 unit_models/Mounts/Mailed_Horse/textures/mailed_horse4_ithitg.texture
70 unit_models/Mounts/Mailed_Horse/textures/mailed_horse4_normal5.texture
49 unit_sprites/turks_mount_mailed_horse4_sprite.spr"
and what is united?
and rebalance range of archers unit
Do you want to make more change in the next version?
I can give you some suggestions:
- more armour cover for Dorwinion unit, shorter costume without covering their legs, do the same for Rohan (not change their armour, make the scale armour shorter, i think the armour makes them difficult to move)
- helmet for quendi unit of Imladris, militia of Lorien and Woodland Realm
- you can build up infantry of Northern Dunedain like Gondor, with Swordsmen, Spearmen, Archers and Cavalry look like Tharbad Royal Guard
Erech can be only upgraded to Large Town, i found something like "Reduce Building Capable"
If I want to build more city in the map, how can I do?
for example, some settlements like Erech or Gelebrin are only upgraded to Large town.
I think Northern Dunedain needs 1 or 2 new units.
Perhep one looks like dunedain wardens with sword instead of spear
You should change the look like of arthedain MAA, with the same armour as Tharbad Pikemen, remove the "*******" cloak, do the same for Heavy Archer and heavy cavalry
1/ I want to restore former armour of Swan Knight and Talon Knight in the orginal Third Age, how can I do this??
2/ What about Reunited Kingdom? Can I see them in the next version? Think about recruiting Annuminas Knight in Minas Tirith!! So awesome
3/ Maybe Dorwinion Army has more plate armour for its units.
in the next version, please change the textures of all Woodland Realm heavy units like the Hobbit film. And maybe Dismounted Arnor Knight should be armed with a shield and a sword, not a two-hand sword, it looks bad.
p/s: can you remove winged sword of Gondor? haha
i crash when starting custom battle. The screen of custom battle appears with "deployment" and suddenly crash
lephuc131194
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