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Yeah, I'll see if I work something out, though I'm sure I tried a small value range from 0 to 60 but I'll do some more testing. Thanks for your help! There is no pressure at all. I'm grateful for everything you've done so far.
EDIT: Just a small update. I did 10 to 90 then launch and it crashed with the same error. Then restarted to confirm and also crashed with the same error.
I'll do some more digging to see if I can find some more info.
Just gave that a shot, sadly no change.
Hey man, firstly, thank you greatly for putting this together. It's a great mod pack and I'm loving playing again with this. Secondly, I was hoping for some help with a script. I was looking for a better way to balance the dropped weapon durability since you've got it set from -100 to 40.
I altered the value to -100 to 100 but the game crashes on loading. As well as a bunch of other values. Then here's the odd part, when i set the value back to 40 again without touching anything else it would also crash. I can only get it to stop crashing by restoring the file to the original.
! [ERROR] --- Failed to load script death_manager
! [SCRIPT ERROR]: ...- call of chernobyl\gamedata\scripts\bind_stalker.script:49: attempt to index global 'death_manager' (a nil value)
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ...- call of chernobyl\gamedata\scripts\bind_stalker.script:49: attempt to index global 'death_manager' (a nil value)
0023:0076399C xrCore.dll, xrDebug::fatal()
0023:062C2B06 xrGame.dll, CDialogHolder::IgnorePause()
Whilst searching a way to possible fix this I came across this; Moddb.com
I don't know if it would be possible to implement.
Once again, thanks for the effort put into this pack. Cheers!
This is incredible, I can't say enough things on how unbelievably amazing this is. I hope this gets as much support from the entire S.T.A.L.K.E.R. community as it can get. This deserves to be the very best it can be.
Is it possible to put this over an already installed 1.4001 game? Or is a reinstalled needed?
Not sure what do to about the toolkits, maybe because they're a quest item. All i can suggest is either save and load flip 100 Rads bar to buy them or make your way up to Forester in the Red Forest.
But atleast the detectors work.
For detectors try;
As for the toolkits, try;
I don't have CoC working for me atm so I can't confirm those work, but give it a shot.
Ah, i didn't know, perfect! Thank you for your reply. :)
It's just strange that it's only doing it now for me when i've been playing this mod since it's launch and not changed anti-virus. Only after an update from AVG it seems to be bothered by it.
You can personally edit faction loadouts in \gamedata\configs\plugins\faction_loadouts.ltx
I haven't tried this myself so if I'm wrong, please someone correct me.
Seems like AVG has updated their database and now marks the .exe as a Trojan. Maybe the dev should put up a post about it?
I'd imagine a people loosing confidence without an official comment on the matter. Especially any new people trying it out for the first time. The last thing anyone wants is bad rep coming from this.
This looks really neat, looking forward to this for sure.
Does anyone know the suits with the highest amount of artifact slots? Cheers.
I've been there several times to sell mutant parts and hes only sold bear detectors. I'll give it a few more shots though, thanks!
Hello, are there Veles dectectors in this? I am doing the Storymode and have made it all the way to the Generators with encountering anything which is superior to my Bear detector.
I already had AO and OWR combined before this patch and the game did run.
I removed OWR for this patch though.
My apologies, then it is clearly OWR3 (v2). It is the only other addon I have. It must be affected by this patch.
Thank you for clarifying.
Anyone else getting a crash when trying to speak to Barkeep at 100 rads?
I am also getting this error, only when I install this patch.
I'll give it a shot, thanks man.
Anyone else getting terrible performance?
I can run misery at 60 fps maxed out in 1080 but i'm struggling at 20 with this mod.
Is there something which is bugged in the settings?
Could we get an option for non immersive content like this? If i see someone walking around with that on or in a trader it will kill everything for me just on the fact on how much i've played Fallout and its just a completely different atmosphere and setting.
Otherwise its a really nice model. ^^
Nice, something good to look forward to, keep up the great work :)
I must admit, I do like it. I'll be playing a good amount of this when it comes out. Keep the mod how you want it, at the end of the day we're all the STALKER community and everyone likes different things. It is your mod after all :)
Where is this? Judging by the road, I would say the agroprom but I could be way off. I haven't been in the Zone in a while.
Needs more campfires and anomalies ;), other than that, it's great. The atmosphere is perfect!
Aww man, I can't wait for this! Keep up the good work.
Aww man, it seems we missed the release date... XD
Keep it going guys! Amazing pictures!
Looks really nice. Can't wait for this!