YAAAY! SO HAPPY FOR THIS, THANKS fukun
YAAAY! SO HAPPY FOR THIS, THANKS fukun
fukun please, keep us posted on this buddy!
Thank you for the great job! By far the best mod for the game!
Wanting to know too... Even with DEBUG mode the map itself is not selectable
Perfect work!! please keep the work!
Perfect work!! and for free it's unbelievable!
PLEASE, next time use DROPBOX or google drive as MEGA is a f**kin pain in the *** to download huge files. Requesting to download extensions, apps, over-limit transference quota and etc.
Could please help me making a new map? I just downloaded MOHRadiant, but have no IDEA where to begin... Did you follow any tutorial on the internet or used some guide file?
Very nice job!! Even though the map is small still provides a challenge :)
TO ANYONE HAVING PROBLEMS WITH "NOT SEEING THE HD TEXTURES IN-GAME", simply delete any OPENGL32.DLL and put the zzzzz file into your MAIN folder; it should be OK now! (keep in mind that this DLL is needed to play the DLC's though!)
TO ANYONE HAVING PROBLEMS WITH "NOT SEEING THE HD TEXTURES IN-GAME", simply delete any OPENGL32.DLL and put the zzzzz file into your MAIN folder; it should be OK now! (keep in mind that this DLL is needed to play the DLC's though!)
Anyone succeed in installing it ? The textures in my game still remain the same even after puting it on my MAIN folder...
Hello !
Anyone having problem when autosaving in-game with F5?
I got this (last line below), and the game crash...
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Z_Free: memory block wrote past end
Hello !
Anyone having problem when autosaving in-game with F5?
I got this (last line below), and the game crashs...
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Z_Free: memory block wrote past end
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