Check here for information on my Doom-modification projects.
[NO LONGER COMPATIBLE WITH NEWER VERSIONS OF GZDOOM; SUBJECT TO NEW GLITCHES] You must face xenomorphs, predators, and androids, in a celestial battle for survival. Carnage and bloodshed await you and your fellow marines, within the infested moon colonies.
Many changes have been made since 7.3:
-More intelligent and aggressive Xenomorph AI. The Xenomorphs, will now strafe out of danger to avoid pain. They will perform jumping attacks, in two variations. Some will jump attack diagonally; also serving as a group flanking tactic against the player. Now the enemy horde will surround you, with jumping melee attacks. The acid ball has been omitted from every xenomorph except the Flying xeno.
--Game-balancing and New enemy spawning rates
-Many New Gibs have been added, and blood decals now work properly.
-Eggs can now be gibbed
-Refined soundtrack select, to better fit the overall theme of the game.
-All previous errors have been corrected. However, the newest version of GZDoom does indicate that some are present. Nevertheless, the mod is still playable with past and present versions of GZDoom.