Perhaps I should reduce the number of enemy units to make it easier for players.
Perhaps I should reduce the number of enemy units to make it easier for players.
I did it from WrathED Mod SDK made by Bibber. I will upload it soon since Bibber himself deleted the Mod SDK and Mod Launcher on Moddb.
I will try to fix it when I finished making the new maps.
To be honest, I completely forgot how I made this map when I was around 10 years old LOL.
I have received that many of you reported that the enemy is too strong. I am currently nerfing the AI's strength and it's about 60% completed in development. I will be uploading this map on Moddb as soon as it has about 70% completed in development.
The map structure is indeed good and differs from standard maps.
I think I made it too hard tho LOL
It's not always necessary in all situations, especially to those who plays in singleplayer only.
A great map structure, but why don't u make green fog? 😂😂😂😂
This map is made for C&C 3 Kane's Wrath, but not for C&C 3 Tiberium Wars because there are some textures which do not exist in C&C 3 Tiberium Wars exist in the map preview. :)
In my opinion, this map is better to be a singleplayer map. :)
The time has come, Tower defence experts! :)
No worries! I must be younger than u. :D
And I knew how to make river segments now :)
I have no idea about that too. :(
I don't think this is at night anymore but I forgot to change the map name. xD
Unlimited Blue is not meaningful for learning btw.
thanks for recording again. :)
Change its default position. :)
The concept is not made by me. It's made by Leschge.
The full credit should be given to Leschge :)
Thanks for your appreciation.
In May, I would like to fix and repair the issues in my work in Defend 40 Waves and Alien Tower myself.
About the singleplayer missions, I am currently working with a map maker and some map testers for a new campaign.
This is the updated version : Moddb.com
Hello GothShadow! Are u still alive?
When EA was supposed to fix those minor bugs but EA stated that those minor bugs would not make too much impact to the gameplays so EA decided not to fix those. LOL
Solo tower defence will be further fixed and repaired in May. 😊😊
btw Ai is playing exceptionally well in this map. lol
Hello Euphoria!
Do u know why the map makers set the area named SiegeGameplayBarrier, InnerPerimeterX, OuterPerimeterX (X represents integral numbers)?
Also, Do u know why the map makers set the controlpoint named CTFFlag, KOHFlag, CAHFlag?
Besides those mentioned above, are there named areas and named controlpoints left and what are their functions?
thanks! I'm sure that u will enjoy it. 👍😄
kkmanman
joined
I'm a map maker and a map editor. I usually edit maps to have more detailed textures. Hope everybody enjoys my editions and maps. Thanks for support!