This map comes by merging two cool maps: Tiberian Forest (from 1.02+ Patch) and Pipeline Problems (probably Redzoned), which was made by Necromind (2007).
This one is based on 2 maps, it are Pipeline Problems map (by Necromind) and Tiberian Forest map (by Monopoly-of-One).
Also, download and check out my other and not only my maps on CommandPost utility (download it here).
Well, i hope U like it! :D
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1. Terrain textures were taken from Tiberian Forest.
2. Added the green rivers through the tiberium shafts.
3. Disabled QuadTurret upgrade, of course.
4. Added many ambient sounds.
5. Added the birds, dead trees, some rubbled units, small stones (into tiberium fields).
6. Now it is fully symmetrical.
Time of day: Evening.
Music preset: RedZone.
Random crates: on.
Blue Tiberium fields are empty.
Redzoned clouds: on.
1 Emp Control Center.
2 Defense Towers.
2 Mutant Hovels.
2 Tiberium Spikes.
radius/max value/starting value/regrowth rate
First field: 300/45000/36000/20
Second field: 300/40000/33000/05
Blue fields: 150/45000/00001/20 (resolution is 30 [normal=40])
Blue central (contested) field: 500/???/???/36 (resolution is 60 [normal=40])
After downloading the compressed file extracting it and pasting the folder to %appdata%\Roaming\Command & Conquer 3 Kane's Wrath\Maps\, then U can play the map in skirmish and multiplayer.