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Comment History
kingmook
kingmook - - 11 comments @ Zombie Zoo Chapter 1

This is extremely helpful. Thanks a lot.

Good karma+2 votes
kingmook
kingmook - - 11 comments @ Zombie Zoo

Can you be more specific? We'd love to know where you had problems.

Good karma+1 vote
kingmook
kingmook - - 11 comments @ Zombie Zoo Chapter 1 Released

We'd appreciate some constructive criticism. Radu and meecrob can you be a bit more specific about the mapping problems. You mentioned purple textures, air blocks and shortcuts. We'd love to know where so we can resolve the issues. Thanks

Good karma+5 votes
kingmook
kingmook - - 11 comments @ Zombie Zoo Chapter 1

The HP should be the left round bar next to your aiming reticle.

Good karma+3 votes
kingmook
kingmook - - 11 comments @ Zombie Zoo Chapter 1 Released

Really? How exactly were you able to escape the battle to the death?

Good karma+2 votes
kingmook
kingmook - - 11 comments @ Zombie Zoo Chapter 1 Released

All the music, intro excluded was made by our very talented sound designer.

Good karma+2 votes
kingmook
kingmook - - 11 comments @ Zombie Zoo

HL2: Episode One Engine

Good karma+1 vote
kingmook
kingmook - - 11 comments @ Zombie Zoo

All of our textures will be cartoonified in the end product, never fear :)

Good karma+1 vote
kingmook
kingmook - - 11 comments @ Punching, Raccoons and Brochures

We do need to work on the timing between button press and weapon fire (changing weapon velocity and such). I'll look up DelayedAttack, if not i can just make a delay function.

Thx for the comments

Good karma+2 votes
kingmook
kingmook - - 11 comments @ Punching, Raccoons and Brochures

I was referring specifically to the c++ code underneath? Or was this not what you were initially referring too?

Good karma+2 votes
kingmook
kingmook - - 11 comments @ Punching, Raccoons and Brochures

Hey Silverfisk, we appreciate all the positive feedback.

What exactly do you mean by different code? At the moment this weapon is behaving like a crowbar (we still need to change the impact decal). Is there a better way to do this?

Good karma+2 votes