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Comment History
Kassa
Kassa - - 7 comments @ Imjin War of Korea

I have no guarantees but I haven't experienced the bug after doing so, of course reloading that previous save helps.

Some castles and settlements have structures that are indestructible, it's more of the modder's design since they were done from scratch.

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Kassa
Kassa - - 7 comments @ Imjin War of Korea

I installed the same mod content that is uploaded on this site (I haven't changed anything since then). I tested Toyotomi for 100 turns, it works fine for the most part.

There is a bug however inherent to the original modders' work where the scripted sieged settlements will sometimes not have their army and general banner displayed, if those settlements are attacked that same turn the game will freeze and must be restarted (the banner usually returns and fixes itself the next turn from my experience). That is literally the only bug I encountered during my Toyotomi campaign, I generally just save often in the off chance this bug occurs (or any modded m2tw campaign for that matter). I also tend to auto resolve the sieges where it's this heavily one sided as well (at least in this mod, it's generally safe to do so when it's literally 3/4 stacks vs a half stack or even full stack). As the Toyotomi, it's basically impossible to not hold (at minimum) most of the DMZ line dividing North and South just from the auto-res the scripted sieges anyway, the casualties are basically negligible given how many troops are provided.

Good karma+1 vote
Kassa
Kassa - - 7 comments @ Imjin War of Korea

Do you know which settlement did the ctd occur? I never have any issues with the scripted sieges, granted I only auto resolve them since they are heavily stacked against Korea. Also did you install all 5 parts or only part 1? The mod only requires part 1 to fully function, the other parts don't actually add anything new or stabilize the gameplay of the mod. I play using only part 1 + my personal patch fix, and it works perfectly.

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Kassa
Kassa - - 7 comments @ Imjin War of Korea

Are you sure you applied it to the data folder of the mod folder and not the med 2 vanilla folder?

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Kassa
Kassa - - 7 comments @ Imjin War of Korea

The ctd may be due to the player assistance script which should probably be turned off since the script wasn't ever finished by the Chinese modders. I have a modded campaign_script.txt that should fix the issue but I can't guarantee it at the moment because I don't really have time to play test the campaign. I will upload it ASAP though because I really need people to try it out and get some feedback whether it fixes anything or not.

Good karma+2 votes
Kassa
Kassa - - 7 comments @ In Game English Translations

Just uploaded a new set of files because someone noticed the campaign script didn't trigger in the previous set of translated files. The current uploaded set should work as intended originally with the campaign scripts now.

Good karma+1 vote
Kassa
Kassa - - 7 comments @ Imjin War of Korea

Uploaded an updated ver of translated files, problem was in the expanded.txt file which somehow rearranged the script and prevented the campaign script from triggering. It should work now.

Good karma+1 vote