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Comment History
kaden2009
kaden2009 - - 13 comments @ Halo Wars Leader Overhaul Mod

Good work on the mod. as always

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2.1 (Outdated)

Rebel upgrades also still appear after maxing out a research thing, in this case, I got all upgrades for Jerome (cutters spartan) while playing as captain cutter and it went to the rebel commanders tree although it won't let me research them. anders for some reason has the odst ability and is deploying them even though shes not cutter And finally, are the odsts not supposed to be able to garrison in cover? it doesn't let them however for some reason I got them to be able to but when I exited it wouldn't let them back in and sorry for all the long comments and the bugs I find. i'm not trying to nit pick at your mod or anything im just pointing out the ones i can find.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2.1 (Outdated)

1. By just fixed that did you mean you just now fixed it or it was fixed in the update because when upgrading to station the description is fine but there's no title

2. It's fine if you can't fix it because of the third bug I avoid things that infect units.

3. Not sure it's fixable because like in the more leaders mod they have a flood faction but it does the same thing when infect.

4. Ah okay it's funny because when the flamethrower thing was going on I kept researching that researching that tech over and over seeing if that unlocked it.

5. I've also noticed that while the rebel snipers run their weapon disappears until they stop probably something with the game engine but just something i've noticed.
6. the icons for the Cicada and the blessed warehouse are blank (the icons that show up wwhen you select them)

7. The last thing i noticed is if your going against the flood and you go to their base with your camera without discovering it you can see floating structures and tell what the flood has built already.

also I like what you did with the flood AI so far (when ai are playing as flood) they don't seem to build much besides stuff that gets them supplies, tech level, and a barracks (although they don't use it) no airpad or vehicle thing however what I like is how they build flood spores and flood bombers (they explody things) and thats it, it's... interesting having them rush you every minute for the rest of the match sometimes and having them sit there and do nothing others, i've also noticed when i was playing on chasm 1v1 with the flood they only like using 1 base at a time or completly abandon one but thats probably the ai in general and i'm not sure how easy it is to mess with the ai to work or i would help you because at the moment you can defeat them with a single aircraft as they don't train anything to attack air units. Anyways sorry for commenting so much trying not to be annoying.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2.1 (Outdated)

I Have things to report.

1. (and this was previous havent checked recently) the name of the upgrade to expand your base for the unsc it blank ( I think it was to upgrade it to fortress or citadel or something i'll recheck)

2. the ai doesn't seem to attack the spore launcher things when you place them with the flood ability somewheres on the map they seem to ignore them

3. when someone is infected and turn to your team and you go explore they don't seem to uncover any of the fog of war they just go into the dark areas of the map and can't see where enemys are unless they are shooting unless you build a unit to go with them or they go into a watch tower.

4. This is just a suggestion but for the flood units/vehicles/aircraft 1/2/etc it would help to put a description of what it does.

That's about it for now to keep things organized for you this is how i'm organizing my bug and suggestion reportings now keep up the great work.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2.1 (Outdated)

Thank you for making such an amazing mod, Sorry if I comment so much it's just I really commenting either by providing fixes or reporting bugs or suggestions. For my previous comment, I was confused about the pelican thing with the pelican not being able to pick up leader units while the spirit of fire transport power was able to if the leader had more units transporting with it. For the elephant thing, it confused me because the units couldn't use it to take cover or even enter it, I'll try again and see if that fixes it. I've also had another bug I forgot to mention the watchtowers you build with covenant gives the option to remove them only when troops are inside but when you do remove them or click the option to nothing happens. Once again thanks for an amazing mod rated it a 10/10 and I'll report any more bugs I find.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

I have a few bugs to report: pelican cant pick up rebel commander when using transport option on spirit of fire or pelican vehicle, but somehow it did when i did it using the commander along with a bunch of odsts (only when using the spirit of fire transport power the pelican wont even give the option to enter), flamethrowers cant be spawned by flood it shows option but able to actually click it as its marked out (its dark like when you dont have the required power to research an upgrade) the elephants have a weird rebel trooper that cost zero supplies to spawn unlike the barracks one that cost 100 if i'm correct, however the elphant one is marked off, also the elephant for some reason has an eject button even though it's not cover.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

I would suggest him making sure he has installed it correctly. Like the mod manifest and such if not that then.. Heres the thing if i remember i have a modded exe (if that is the case i can provide my exe file for halo wars) because one of the mods required it or something so theres that theres also modfying the root file.. and if he has mods working before hand but not now i'd suggest him doing a validation of his steam files if using steam or reinstalling the game (if its the windows version thats a bit more tricky and sorry for commenting so much i'm trying to help becasue i've had the same issue before)

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

I have an idea of what causing it.. I've had past experiences with the other mod more leaders i think and i can't remember how i did it but i think it is because of a uncomplete installation... simple terms i installed the other mod a different way then the mod manifest i think auto installer and it messed it up but when i did the mod manifest thing it fixed it.. if i remember hope its enough to go on ill report when i find more info

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kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

I have a question it involves the watch towers i havent looked at them of late but whenever i build them they look weird like they dont look like a watch tower its some kind of mini structure was that on purpose or?

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kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

That fixed it besides that i've also noticed that leader and unit upgrades merge EX. I finished researching the professors upgrades till the final one then it showed up the option for the rebel commanders upgrades even though i was playing as anders, i've also had one of the units can't remember which it replaced hunters i think it was one of the grunts once i finished their upgrade tree it showed hunter upgrades even though i don't have hunters but unlike the anders thing it won't let me research it.

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kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

Alright i'll try that and report back.

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kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

I also have a bug on my side to report. In the note, it said rhinos spawn has been fixed however, the rhinos are spawning inside the base unable to be moved by even pelicans.

Good karma+1 vote
kaden2009
kaden2009 - - 13 comments @ Leader Overhaul Mod v1.2 (Outdated)

This has to be my favorite mod keep up the great work I'm looking forward to keeping up with your progress.

Good karma+1 vote