this uses zandronum and all u need to load it are all the files in the same folder and load autoload.wad it will take care of the rest
this uses zandronum and all u need to load it are all the files in the same folder and load autoload.wad it will take care of the rest
Or make a new mapinfo with the title of the music you want to set after putting all songs in the music folder
map E1M1 lookup "HUSTR_E1M1"
{
levelnum = 1
titlepatch = "WILV00"
next = "E1M2"
secretnext = "E1M9"
sky1 = "SKY1", 0
cluster = 1
par = 30
sucktime = 1
music = "filenamehere"
}
I have a idea for you why dont you make a folder called music and put all the music in the folder then make a acs script like this
#library "music"
#include "zcommon.acs"
Script "music" (void)
{
Setmusic("filnamehere")
}
Compile the script then make a folder called acs and put the compiled script in the folder then make a loadacs lump with the library name in it
Make a dummy actor to execute the script to see if it worked hope this
Helps in the future
Also if you do make a custom gameinfo.txt it will not overwrite the one in the final file just loads the custom one instead of the one in the final file
I have a suggestion to the developer
get a pk3 editor and put all the contents of the texture folder including the texture folder itself into the pk3
then in the last file that needs to be loaded make a gameinfo.txt file and put
Load=Liquid_Texture_Pack.pk3
Load=00_700_blackrayne_models.pk3
Load=1CODE.wad
Load=5ultimatesd3mod.wad
Load=6d3snds.pk3
Load=ComputerMachines.pk3
Load=LTPHDTextures.pk3
Load=sm4BBgorev2.pk3
Load=SS02.wad
Or whatever the loading order should be
That would make all the other required files to load first before the final file gets loaded and it will load them in the order you write them every single time with no errors loading the mod up
Also you can make custom gameinfo.txt files to play different mods
And also doing it that way you won't have to worry about the loading order it will do it automatically
Use skulltag_content-3.0-beta01.pk3 and it should work fine
im planning on adding more if i can find any and combining them into one major file i just dont have a computer so i can start my project and its extremely difficult on a android lol since theres no wads / pk3 viewers for it
right now it contains invasion unleashed,chaos from hell,delta,alpha,satans covenant,skulltag as selectable episodes
i will when i get the chance im at work right now
A easier way to load the game is making a gameinfo.txt file and listing them in loading order then just load the text file I've tried it and it worked....go here Zdoom.org
It doesn't matter if your alive or not they will hunt each other regardless
Kindof I guess only they hate the player just as much as they hate themselves cuz if you turn off notarget they will atttack you
Ok I've passed that how do I fight the optional boss in the secret hub I've completed it enough to encounter him I just don't understand what he means by pillars ...which pillars?
im stuck i have all five planets and the daemon codex n silver key i have no effin clue where to use the codex or the five planets or the other book i have please help n where if emerald key...maybe it has to do with all the stuff i have please help
im stuck on the 3 seals that you haft to break in the library i found the one in the house i need help finding the other 2 switches i just need hints to where they are
justinjaco769
Justin joined
just a random dude loving me some doom and creating mods for everyone to enjoy