Amazing mod! It has been a long time since I was looking for a playable mod based on the end of Antiquity or Julian Era!! Era!! THANKS SO MUCH FOR THIS RELEASE!!!
I checked this and version 0.9.... The map I think is complete.
I have some comments on something that it is still missing:
Regarding the Main Campaign , I noticed that the Romans have still no garrison in most of theirs land, and they are concentred on the east, I think all those armies (8 fullstacks) in the east are a bit too much, in term of siege units others full experienced units etc...
(in the previous version I saw that one of the Roman bodyguards units has the horse with so called silver skin). I will double check soon.
Rebel settlements in Central Asia, in my opinion should be city or large town instead of village with walls and some good buildings since there were rich merchants hubs
Some mines have still +0 as income per turn
Climate in winter it has to be adjusted a bit, I noticed that during winter Persia was without snow, but there a bit in Mesopotamia.
Religion buildings has some weird requirement, for instance Zoroastrian level 1 temple requires 25% to be build and high tier of Zoroastrian temples require less %.
The characters have religions trait but those characters once in a region, they do not convert at all the region where they are located.
Most of the regions have some wrong religion for the population: the Huns starting regions (have 100% Hinduism and area in India have Judaism as main religion). So I guess it is still working in progress…
Always the Huns can build Buddhist temple but not their pagan shire, since the requirement religion in the region does not allow so.
I noticed that the Indian Faction in the South of India has been removed, together with the faction that was in modern day Russia (I think those were the Avar).
It has been added a Chinese Han faction, but China has only two geographical Regions and a bit to far and few provide to properly represent in a good way, but I like the Idea.
Movement points in the Map should be lower down around 30% to represent the distance in my opinion it is a good way to balance the game.
Wonders: I love them, I noticed only two, are there any others to be added in the future? In Alexandria (Egypt) maybe it can be already place from the start, to provide a better unique sense to the city itself.
A Notice that in the previous version there was Islam has Religion, Are you planning also a Campaign based on the Early Muslim Expansion in the middle East?
Julio85
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