F
is it almost done?
and on unrelated note where is requimlux? i haven't heard of him
is it possible that you add some structures/units from zh?(firebase,abrams etc)
and the mod is good keep up the good work ^_^
will 1.2 release b4 2019 ends?
half year has passed still no update?
do you have any other mods in your file? if yes you should delete it
and if there is no other mod then check other mods if it works perfectly
and if it works with other mods then the file you downloaded(PTS v1.1)
might be corrupted... download it again
Hey i have found a bug<<The nuke cannon can move after deploying but only ai can do it>> i have recommendation about the Empress<<You should increase the Guard range so you won't have to force fire enemies when not in range of guard>>
when will 1.2 be released? is in mid 2019?
does it really work with generals?(not zh)
about the Paladin Titan thing.... well i did not notice it XD
oh i did not notice XD well yeah and i encountered a bug again in gla mission 7 <when you capture usa command center the ai(usa) will rain you down with fuel air bomb after you captured it>
ok thanks also you should add some units like "cyborg<when mammoth tank get destroyed when veteran to heroic>" and for china you should add four barrel upgrade for overlord so it would have 4 cannon<so it would be the mammoth's rival> that is all i have in my mind **idk if you like it.**
hey i have a problem<>> in usa mission 6 and 7 there is no power>> and also sometimes the gattling cannon does no damage on infantry <<<i like the update though>>>
well yeah i'll be waiting for 1.1 and your mod to release :D
oh okay.. on unrelated note your mod kinda rival Enhanced mod
iss there a new tank in gla in v1.1? and plane for China?
not the special ones XD
Can't wait for thiszzz and also you should add battle music when you encountered an enemy troop(s) and that should add some atmosphere in the game
oh hey i forgot to ask... you should add battle music like your raiding a base or encountered an enemy troops
heyy uhh you should also work on new defenses than new units(units are fine at current state) So it would be more HARDER to break through a enemy base Also col.burton's grenade launcher ability is kinda odd when he fires he doesn't appear he's always in camo did you purposely did that?
love the mod) if you are still continue this mod can you add a defense worker at all side? like for usa(Fire Base)
uhh.. if i'm not too late is this for cnc generals? not zero hour
John_LloydX
joined
love mods