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Comment History
Ha2ardous
Ha2ardous - - 10 comments @ Blasted Lands 2

I mean the twin towers lol 😭

Good karma+2 votes
Ha2ardous
Ha2ardous - - 10 comments @ Blasted Lands 2

Your logo for blasted lands 2 looks kinda like a thing from 2001

Good karma+2 votes
Ha2ardous
Ha2ardous - - 10 comments @ Riptide

nice demo but the apc fight felt boring and got lost until I found that one small *** door next to the garage. But still is pretty good and waiting to see the reworked area and new areas! (I did really like that you put in Half-life alyx music, that was first) 8/10

Good karma+1 vote
Ha2ardous
Ha2ardous - - 10 comments @ Pseudomod

When I played I didn't get those four issues but oh well

Good karma+2 votes
Ha2ardous
Ha2ardous - - 10 comments @ Pseudomod

I would recommend reading this Developer.valvesoftware.com

Good karma+1 vote
Ha2ardous
Ha2ardous - - 10 comments @ Pseudomod

(Take This as feedback!)
Pros
Like how you did the captions.
looks nice.
story builds well.
liked the kidnapper part with the mushroom.
The Suit and health Charger with the wires look cool
Prison look cool
the rocket area pretty cool
Space is cool
Cool quiz
--------------------------------
cons
getting loss sometimes.
had to skip once since i was loss.
cargo ship lookin a bit too wide.
cave had way to many guards.
the names for the guns and flashlight are not the great, the flashlight is torch and makes no sense if has power.
you left a bind to wireframe every thing to B but thankfully left V Bind too.
the background sound is very irritating for a bit with chirping (not good chirping) so lower it down or remove it
add some music like the chase scene at the start put something in the make it exciting!.
Turrets are a bit overboard.
some scenes like the small boat or the heil just don't like the force of the camera.
the teleporting green trail spawning strider on the cargo ship just doesn't fit in, so maybe a dropship or popping up from the sea?
Like using Fast Zombies a lot for jumpscares.
Cargo ship inside is way to big and empty and very dark, so make the ship smaller and light up the place.
The Challenge System and Hunt Systems are okay but not common. Voice lines for the hunt is weird af
Same thing with the strider just use a dropship in sailaway.
Over using Headcrab canisters and not best for a strider boss fight cuz strider will just kill them.
By the way headcrab (all types) do drown in water
In one of the hovercrafts (airboats) maps were a vent falls into a pit of zombies i was not a fan of since there was way to many, so balance please? plus way too dark to see any zombie!
Bossman can get stuck wont be with me some times.
Advisor used in strange places that don't fit to me
Spillway map for me is a bit weird like.
Gun ship was a bit unfair in spillway i would say.
That Banshee Advisor just looks dumb went attacking the window and bossman.
The MetroPolice Gas mask need a redo i would recommend just a fuzzy circle (see much better)
Right after they found you as a traitor you walk up to the advisor then camera locks in and cant do anything and had to cheat to make it pass. also then blacked out and was stuck again so i had to skip to the next chapter.
Something Broke with the combine now not shooting my after meeting lily in banshee. (fixed after a bit)
There was gap where that rocket went off and i could just build up onto the bars with stuff.
I looked at the play through and at the rocket her line was Felt the heat of the rocket but i got nothing of those lines.
again i had to cheat with the big door i was loss.
Rocket area is nice just don't think the robot fit well in my opinion
Do not recommend putting a power sign image on a box with a orb in it, i would just take the one from hl2 in the citadel.
Weird that there is a big red face in space
Sometimes get close and up and personal, but should have distance like the half-life games
Spelling error with color in the quiz
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Even thought there is more cons then pros i think Over all i think this is a good mod just needs alot of fixing in the next version! I'm a dev making games on source too, working on one now which is called The Testing Room which is going smoothly. I hope this info you can use as feedback and improve! Last Thing, Make a whole video on a walkthrough, don't cut through parts, Thanks! Great Mod Bye! (don't mind if a take the caption idea?)

Good karma+1 vote
Ha2ardous
Ha2ardous - - 10 comments @ CoM Mutant Ambient Sound Removal [1.0d+]

can this addon run on Stalker Shadow of Chernobyl?

Good karma+1 vote
Ha2ardous
Ha2ardous - - 10 comments @ A short hiatus, and news about the development of the project

How Are you going to do the gordon part? Like in the lab?

Good karma+1 vote
Ha2ardous
Ha2ardous - - 10 comments @ The Citizen Returns

wait could this still continue if you did something for the eps? like The citizen going to white forest?

Good karma+1 vote