An indie team, developing for the PC and Mobile
We've put out the new 0.7.1 update, and we're also participating Remote Play Together with our game available on a 75% discount.
Talk about our near future plans for Early Access with Enemy Remains.
We've just released our game Enemy Remains onto Steam early access.
Demo released of Enemy Remains, featuring three original maps and two survival maps. Both can be played in couch co-op.
Long-form discussion about polishing Enemy Remains for early access launch and game development overall.
We have finally opened our Steam page, more updates coming soon!
We've been updating Area 51 Defense extensively, and are now gearing for an early access release of Enemy Remains on Steam.
Update fixing many of the compatibility and gameplay issues, and also adding tons of changes to the level editor.
A new update for the third anniversary of Kalaban and the upcoming Halloween sale 2020.
New update with tons of updates. Major update #13 We've done tons of small tweaks all over! Go give the game a spin, and see for yourself!
New update with tons of updates, such as tweaked enemy AI and movement speeds, improved visual fx and fixed Steam achievements.
We just sent our entry to LOWREZJAM 2020. The goal of the jam is to create a game with a resolution of 64x64 pixels or less.
Devdiary for July and the announcement trailer for Enemy Remains. Join our Patreon today for newest updates!
Major updates on the sequel, and also an upcoming update for Area 51 Defense.
Talking about new updates and sale going on at the moment.
Friday update once again to let the players know where the project's going.
Lots of updates on story progression, and Poisonous is now fully accessible with $1 support tier.
A look at our games currently in development, and how they are coming along.
We are moving out of Early access, but we will still be supporting the game.
New update fixing some of the features in previous large update.
A new major update live on Steam and Itch.io. Game is now on sale at Itch.
New update online, featuring a new survival map and virus mutant enemies.
New update online, featuring bigger resolutions, new playzone and enemy type.
First patch notes for our game, including adjusted enemy healths and graphics fixes.
This week we have lots of new gamedev updates regarding our current projects.
New test build is out on Itch.io and Patreon. Now with Mac and Linux support!
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