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Comment History
Gnaiv
Gnaiv - - 9 comments @ EAW Helping Modders

Right now I'm trying to get the Empire and Rebel Campaigns into FoC. I were able to make the Empire Campaign playable, but I have a problem in the X-Wing Mission of the Rebel Campaign.As soon as I hit Start in the loading screen, I get a black overlay and the game sound gets turned to 0.

I were not able to find out what might be the problem, so I'm asking you guys for help. Do you have any advice how I could find out what the problem might be or do you already have experience with this problem?

Good karma+2 votes
Gnaiv
Gnaiv - - 9 comments @ Republic at War

If you don't like this Mod, just make your own and stop flaming...

Good karma+6 votes
Gnaiv
Gnaiv - - 9 comments @ Republic at War

To get the Republic at War loadscreen and Menuback you can rename the file Splash.dds into splash_Italian.dds and menuback.dds into menuback_Italian.dds. You can find it in the mods folder of FoC:

RaW->Data->Art->Textures

Good karma+2 votes
Gnaiv
Gnaiv - - 9 comments @ Republic at War

Good karma+1 vote
Gnaiv
Gnaiv - - 9 comments @ Republic at War

Thats because you turned on Anti-Aliasing.

Good karma+2 votes
Gnaiv
Gnaiv - - 9 comments @ Republic at War

No, you have to rename the MasterTextFile_ENGLISH into MasterTextFile_(your games language). You can find it in LucasArts -> Star Wars Empire at War Forces of Corruption -> Mods -> Republic_at_War -> Data -> Text

e.g. MasterTextFile_ENGLISH -> MasterTextFile_GERMAN

Good karma+1 vote
Gnaiv
Gnaiv - - 9 comments @ Republic at War

Look here on the right middle LAAT:

Moddb.com

Good karma+1 vote
Gnaiv
Gnaiv - - 9 comments @ Republic at War

ok thx
good to know^^

Good karma+1 vote
Gnaiv
Gnaiv - - 9 comments @ Republic at War

I found the same bug / i already had 10 units on ground and produced ARC Troopers but they never appeared then I dragged one unit to the space folder and the ARC Trooper appeared on the field where the unit was.

Good karma+1 vote