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Comment History  (0 - 30 of 33)
Glockenstein
Glockenstein - - 33 comments @ Western Goods v2.6.0

it override trader_autoinject.script and just a bunch of readme file. i tried it and there is no problem.

Good karma+2 votes
Glockenstein
Glockenstein - - 33 comments @ Western Goods v2.6.0

is it compatible with the new gamma update? barter framework override couple of gamma mods

Good karma+2 votes
Glockenstein
Glockenstein - - 33 comments @ Duty Expansion

It's on the addon file, Duty expansion -> gamedata -> configs -> gameplay -> character_desc_[Map], there is multiple file containing last dawn line, you could edit the file using notepad++

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Duty Expansion

should i just delete all the last dawn line?

edit : it does fix it

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Duty Expansion

CTD when i try to talk with spore.

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CPhraseDialog>::GetById
[error]File : C:\anomaly_src\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : sl_last_dawn_dialog_spore_d1

stack trace:

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ [DLTX REQUIRED] Artefacts Variationizer (UPDATE 11)

It worked now, i think i might have an old version of DLTX. Thanks for the quick response

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ [DLTX REQUIRED] Artefacts Variationizer (UPDATE 11)

I still can't detect any non junk artifact after installing the patch, I think there is also an incompatiblity with Boomstick & Sharpstick

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ [DLTX REQUIRED] Artefacts Variationizer (UPDATE 11)

I can't detect any artefact beside the junk ones with the svarog detector, do i load this mod before or after Artifact renovation? (I'm using mod organizer)

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ TAZ3 - Refine Project r5

i found the fix here Reddit.com
in that post he said that he have anomaly magazine installed

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ TAZ3 - Refine Project r5

no i'm not using that addon, taz dev says that you can temporarily fixed it by unloading all weapon when you change area. i tried to find the file that causing the error but i can't find any file that contain release_npc_inventory or remove_extra_ammo

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ TAZ3 - Refine Project r5

According to taz dev it's from addon that alter the AI, can you check what's the problem

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ TAZ3 - Refine Project r5

yo i got this error, not sure it's from this addon or not

item_sect wpn_vz61
H_Parent sim_default_ecolog_3
collectgarbage before=39883658Kb
collectgarbage after=28384732Kb
! [SCRIPT ERROR]: ...maly 1.5.1\gamedata\scripts\release_npc_inventory.script:96: attempt to call field 'remove_extra_ammo' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...maly 1.5.1\gamedata\scripts\release_npc_inventory.script:96: attempt to call field 'remove_extra_ammo' (a nil value)

stack trace:

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Food, drug and drinks animations v0.8.4a [1.5.1]

I got this error when trying to drink purified water while using loner leather armor (addon version 0.8.3a)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_string
[error]File : Xr_ini.cpp
[error]Line : 560
[error]Description : fatal error
[error]Arguments : Can't find variable item_visual in [actor_hud_loner_novice]

stack trace:

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ KUSH's Better Weapon & Outfit Condition On Drop

does this work for RC build?

Good karma+2 votes
Glockenstein
Glockenstein - - 33 comments @ [1.0.1] Grok's Arms Pack for Anomaly 1.5.1

Is it boomstick & sharpstick compatible?

Good karma+2 votes
Glockenstein
Glockenstein - - 33 comments @ Boomsticks and Sharpsticks

Modlist :
1. Boomstick and sharpstick
2. JSRS sound overhaul
3. ЦЕМЕНТ viewmodel (fixed version)
4. a bunch of tweak, that doesn't change weapon stuff

there is nothing after the "stack trace:" text and i also got this error message Imgur.com

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Boomsticks and Sharpsticks

crashed when entering rostok :

* phase time: 237261 ms
* phase cmem: 688700 K
* phase time: 1396 ms
* phase cmem: 688719 K
* [x-ray]: Full Memory Stats
* [win32]: free[137430951960 K], reserved[4520852 K], committed[3480596 K]
* [ D3D ]: textures[1628099 K]
* [x-ray]: process heap[688500 K]
* [x-ray]: economy: strings[46769 K], smem[60332 K]
! Invalid ogg-comment version, file: d:/s.t.a.l.k.e.r anomaly\gamedata\sounds\weapons\_gunfire\stereo\trg\close_1.ogg
! Invalid ogg-comment version, file: d:/s.t.a.l.k.e.r anomaly\gamedata\sounds\weapons\_gunfire\stereo\trg\close_2.ogg
! Invalid ogg-comment version, file: d:/s.t.a.l.k.e.r anomaly\gamedata\sounds\weapons\_gunfire\stereo\trg\close_3.ogg
! Invalid ogg-comment version, file: d:/s.t.a.l.k.e.r anomaly\gamedata\sounds\weapons\_gunfire\stereo\trg\close_4.ogg
! Fallback to default bump map: act\newduty\act_helmet_mask_co_bump#
! Fallback to default bump map: act\newduty\act_helmet_mask_co_bump
! Can't find texture 'r_pop\mosin\scope'
! Can't find texture 'wpn\ak12_custom\wpn_fn2000_lens'
stack trace:

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Boomsticks and Sharpsticks

thanks it worked,also i found the line scope_name = pso in w_ak74m_beard.ltx should i change it too?

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ Boomsticks and Sharpsticks

I got this error when i enter rostok
i'm using ЦЕМЕНТ view models and Anomaly HD Model (exoskeleton update)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 530
[error]Description : fatal error
[error]Arguments : Can't open section 'pso'. Please attach [*.ini_log] file to your bug report

stack trace:

i think there is a typo in one of the config file

Good karma+2 votes
Glockenstein
Glockenstein - - 33 comments @ Thfpjct Corrected Viewmodels (1.5.0)

does this work with boomstick & sharpstick mod?

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ The Armed Zone

Did this mod work with vanilla stalker

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

Can it use vanilla weapon projectile?

Good karma+1 vote
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

Did you forget to upload the ammo folder

Good karma0 votes
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

It's already have projectile

Good karma0 votes
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

I have another problem the gun doesn't fire any bullet

Good karma0 votes
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

Okay i Fixed it thx

Good karma0 votes
Glockenstein
Glockenstein - - 33 comments @ BF3 weapons big pack

which weapon that make the error?

Good karma0 votes