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I'm not sure if it would negate it, but there's an option within the warfare options that seems to do the very thing that the "Full Simulation A-life" mod dose. I think in the warfare options it's called something like "simulate offline combat at smarts."
I found a bug that options within the warfare options like "all out war" and such don't seem to update unless you go to the regular options and apply a change in options like FOV for instance.
Just click "read more" in the description and click the bitbucket repo link. Takes you to the same site that the download is.
Hey, I gotta say I love the dedication and speed at which you work on this mod! It's really inspiring! Though they're two things I noticed that seeemed..Off.
1.) In the 3 hours I played as a Bandit, I have yet to encounter a single mutant. I'm not sure if this is deliberate or not or if they're disabled by default?
2.) I know how you're converting all the important npc's into a "trader" faction, well I gotta ask do you intend on doing this for all traders and mechanics? And if so will it affect anyone playing on "all out war" mode? Because when I did so, Xenotech (loner mechanic), Spore along with Novikov ( Clearsky mechanic & trader) seemed hostile regardless and Nimble. However, when I went back to Cordon I noticed that Nimble was now apart of the "trader" faction while Xenotech was still hostile.
It seems that in both the moddb and repo version have a bug that makes the "All out war" option not work as with other options within the warfare. I tested it with just the warfare mod itself with the same result.
As with the Call of Chernobyl mod itself, you must pick a faction. The best you can hope for is playing loners and messing with the warfare options in hopes of negating some of the more larger scale aspects.
How would you go about creating a useful log exactly?
Got the following error when i selected a squad to attack the machine yard as Clear Sky on v1.9.3.
Expression: <no expression>
Arguments: LUA error:...lker
coc/gamedata/scripts/warfare_faction_control.script:121: attempt to concatenate local 'tCommanderName' (a nil value)
0023:0074399C xrCore.dll, xrDebug::fatal()
0023:0072E012 xrCore.dll, CLocatorAPI::get_path()
0023:641EC08B lua51.dll, luaopen_string()
0023:641DE752 lua51.dll, lua_newstate()
0023:641C0F30 lua51.dll, lua_yield()
0023:641C0F42 lua51.dll, lua_yield()
0023:641C30F4 lua51.dll, lua_error()
0023:641C2A1E lua51.dll, lua_sethook()
0023:641C27A4 lua51.dll, lua_sethook()
Press ok to abort execution
I wish this mod wasn't dead but regardless I hope you're doing ok man.
Hey appearntly everytime i try to do campaign or provinceal is says "please select an item from the list" i currently have 1.3 rome total war and have your latest version (9.0.1) can you help?
Hello im reporting some bugs, its this mission you do after you decide to stick with the army, when you get a call from Richard and are supposed to head to a location with his car however when i get near the game crashes.Also in general while im just roaming in Los Santos in general the game has crashed randomly atleast three times. This version is 2.0
Hello im reporting a bug, its this mission you do after you decide to stick with the army, when you get a call from Richard and are supposed to head to a location with his car however when i get near the game crashes.