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Comment History
onehundredpercentass
onehundredpercentass - - 13 comments @ Max Payne 2 Weapon Accuracy Patch

What fix packs do you mean?

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Enhanced Difficulty by onehundredpercentass

Update October 29, 2023! Today I added levels from "Mission: Impossible - New Dawn" to my mod! If you downloaded version 1.2 before, make sure to download it again to play those amazingly detailed levels with hardcore difficulty. Huge thanks to Impossible Mod Force Team for that masterpiece!

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Max Payne 2

easiest way would be to download MaxPaynePacker utility that allows you to unpack game files (.ras) and other mod files (.mp2m). Most features can be done using a simple notepad. Just take a look at how other mods are done.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ A Cold Day In Hell

Hey, I read your comment just now, cuz there are no notifications in moddb. If you still need it, then I'd recommend OBS Studio.

Btw i searched for your channel but didn't find anything.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Enhanced Difficulty by onehundredpercentass

You're right, there are few mods for max payne 2 that make the game more difficult. Try Lethal mod 1.1, it kinda inspired me to make my own mod Moddb.com

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Enhanced Difficulty by onehundredpercentass

Thanks for the appreciation!

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ A Cold Day In Hell

Yes, most of them use MP5 instead of M4, but M4 still can be found in the Cold Steel factory. Aesir Security guys use MP5 too.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ A Cold Day In Hell

Hi! I don't really know what's the problem here... Make sure you do everything right. Unpack the .rar file into your Max Payne folder and launch the game with "A cold day in hell" option.

I don't know if I'm allowed to post links on moddb.com to third-party file hosting sites. But if there are issues with downloading, you can try different mirrors - moddb allows you to do that. I just downloaded the mod and it unpacked easily.

Try again and if there are still problems, I'll think of something.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Payne Evolution

Unlimited saves have nothing to do with payne effects 3, you can just launch the game with -developer mode and you will have unlimited saves
(sorry for being late for a year :P )

Good karma+2 votes
onehundredpercentass
onehundredpercentass - - 13 comments @ Enhanced Difficulty by onehundredpercentass

That part of Mona covering Max is a mess, I admit it. But it's the problem of the original game, since you can do nothing to protect Max in the first couple of seconds. Max has to take them out himself and he can in my mod, it's just random. Unfortunately, I can't change the number of enemies in the levels or make specific enemies on the level weaker. As I said, that part is random and it can be passed, you just need to try more and it would be good if Max has full hp. Oh, and one thing you can do is throw molotovs and hope some of them will damage the dudes.

Enemies are no longer stun locked by doors and jumps, it's in the changelog.

Sawed-off-shotgun is sure no sniper rifle, since it has bullet spread of 300 and sniper rifle has 5. I don't see what's the problem here.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ A Cold Day In Hell

Hi, thanks for the positive feedback! :) As for the difficulty, I know for sure that this mod can be beaten with no cheats, but to be honest, I've been playing Max Payne for 20 years so I know all the tactics etc.

In the baseball bat section you can complete the level in two ways. The first way is to act as the developers intended. Instead of confronting the enemies right away, you wait a bit and make your way to the room where you find 2 berettas, a shotgun and a couple of gas bottles. The second way is to kinda abuse the AI of the enemies: you make them notice you, return to the room where you started the level, stand to the left of the doorway and spam attack button so that enemies cannot enter without getting hit by the bat. In this case, they simply cannot come in and shoot you.

The second moment in the Punchinello manor - if I understand you correctly, you're probably talking about the Punchinello office with three Killer suits. I don't really see what was the problem for you, maybe you were playing with too high FPS so they reacted that fast? My FPS is usually 180-250. I don't know, I just press roll button right away and hide behind his chair. The Killer suits act stupid then and you have some time to shoot them - not that difficult if you have dual ingrams...

I gave MP5 20 rounds since it's the exact number you have in Max Payne 3 (without golden guns). But yeah, maybe 30 rounds would seem to be more reasonable. I rarely use shootdodges, but I always thought it was way too unrealistic that Max instantly reloads his guns without animation and is invincible to bullets and nades.

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Payne Effects 3

Thank you so much!

Good karma+1 vote
onehundredpercentass
onehundredpercentass - - 13 comments @ Payne Effects 3

The_Silver
Could you please tell me the name of the song in this mod, it plays during the "Dearest of all my friends" level and during the shoot-out with Kaufman... It's awesome.

Good karma+2 votes